Doppel's Forum Posts

  • Hey Ashley change into LockingMan =D

  • > Fraps

    >

    Does the Print Screen button not work for you? Just, you know, curious is all. If all you're doing is posting a screenshot.

    Well im laughing so hard i cant "lol" so Master Chief is loling for me.

    <img src="http://img142.imageshack.us/img142/86/halodf7.png">

    Edit: The most funny part is that i didnt find using Fraps to catch screenshots from Construct game, untill your comment.

  • The zoom is broken it zooms not at 0,0 but at end of layout, and the "System: Scroll to X" is not working.

  • Did you checked the layers?

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  • I love TD games XD. And that rotating is pretty disturbing :/ yet realistic, but you could give option to set default direction of turret or better aiming at closest target (always).

  • I think the temp.exe crashing is caused by the physics object. In my .cap's that use the physics object it crashes while the other files dont. I thought it might have been in the events but this also occurs in the physics object template. Anybody else find this?

    Yep same problem here, and even if you delete "Physics" behavior it still crushes...

  • Great Doppel, this appears to work!

    But when I open your example it's set to fixed framerate of 44. With that setting it doesn't work for me. Needs to be changed to v-synced or unlimited frames and it does the job like a charm

    Thx man!

    Hmmm i guess it depends on machine then and/or refresh rate my is 75Hz... well if with v-sync works then its still useable , everyone should run it at v-sync and say if it twitches.

    Ps. For me in v-sync is not twitching.

  • Come on, people, chant with me!

    0.94!

    0.94!

    0.94!

    More like "Come on, people, spam with me!" XD

  • I... wrote a tutorial on animation?

    He meant probably your "Hitler" game.

  • Oh yeah i made another reasearch and made this http://www.mediafire.com/?enak2tdx0lo well it works from 44~oo fps.

  • Okay its probably the event-sort problem, sort it like:

    -Down is down.

    -Left is down.

    -Up is down.

    -Right is down.

    Copy it so you have 4 of them for every direction, then negate the stuff you dont want to have.

    Edit: Here's example, http://www.mediafire.com/?jjsqedwyygx oh yeah and that "Once while true" is to not loop the Angle change (OPTIMALIZATION!!! LOLOL)

    Edit2: Wow i just noticed the "Once while true" in your code, make them as sub-event and move the Angle change into it!

  • If thats not the problem, send source becouse its hard to say from exe file and reconstructing it as cap... seriosly

  • I'll stick with Defense

    <img src="http://img245.imageshack.us/img245/5185/googlesix0.png">

    And that's why

  • Yay, <joke> now he can steal our projects more easily! </joke> is it fast?

  • And the real question is that really is a problem? If you change this box into some sprite gamers will hardly notice it.