dop2000's Forum Posts

  • You need to use Browser action "Open URL" or "Go to URL" with the following link:

    mailto:abc@gmail.com?subject=Bugreport&body=message

    Use URLEncode() expression to encode the subject and body message if needed.

    Note, that this will not automatically send the email. It will only open an email app on user's device and compose the email for sending.

    .

    Another option is to use an online service like sendgrid.com (the first one I found in google).

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  • because it won't be supported in june 2021 in C3

    No, runtime 2 will no longer be supported. However, LiteTween plugin works with runtime 3, so you will be able to continue using it.

  • It has nothing to do with GA SDK or documentation. Allan told you this from the very beginning - that you were probably sending progression events in Construct events that run on every tick. Then you posted a correct test project which got us puzzled.

    You need to send progression only in triggered events (like "On click", "On touch", "On layout end" etc.), or in events that you definitely know will run only once.

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  • Here is a simple example:

    dropbox.com/s/7zieahc38alave8/GetOverIt.c3p

  • You need to use Gamepad object.

    With multiple connected gamepads, each of them will have a unique ID, which you can use to control different characters.

  • Oh, Headbang Games is right.

    kncuser, you had it correct in the file you posted yesterday. But now the mistake is definitely in your events.

  • Looks like GA plugin is resending the same event, probably because it doesn't receive response from the server. I suggest you report it to GA support.

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  • I give up, this doesn't make sense..

    If you are testing in desktop browser, press F12 and see if there are any GA messages or errors in the console log. You can also add "Browser Log" actions to your code to see when these events are triggered.

  • Well, there are only two possibilities - either your "On click" event is triggered several times, or there is a bug in the plugin which sends the progression event several times. Like I said, this never happened to me, so I suspect that the problem is with your code.

    Are you testing your game on mobile?

    GA plugin doesn't work with worker mode, and I don't think it's related to this issue.

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