dop2000's Forum Posts

  • In Construct 3 main menu select Settings, and disable the option "Use simplified user interface"

  • Open "Layers" toolbar, I'm guessing all layers are set invisible in the editor.

  • You might need to create another family with the same objects. Then you will be able to use conditions like On Collision or Is Overlapping, for example:

    Family1 is overlapping Family2 at offset -64

    There are other ways of course. You can use another invisible sprite for detecting neighbors. But picking may be tricky. When one instance of the family is picked, you can't pick other family instances in the same event. So you will have to use "System Pick All" or do the overlapping checks in a separate function.

  • Yes, use "AJAX Request URL" action, where URL: var&".png"

  • Sprite set position to X: round(Mouse.X/16)*16, Y: round(Mouse.Y/16)*16

  • This plugin is likely not whitelisted in Construct build server, so you might need to build with Cordova CLI.

    1. Export your game in Construct 3 as iOS Cordova project (not as XCode project).

    2. Edit config.xml file to include "cordova-plugin-hide-home-indicator" plugin.

    3. Build with Cordova CLI:

    construct.net/en/tutorials/building-mobile-apps-locally-21

    There are detailed and up-to-date tutorials in the Internet about how to build with Cordova for iOS, try googling.

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  • A "Has Animation" condition for Sprites would be so useful!

    Although such condition would be useful, I would prefer if there was some way to get the whole list of animations. You can vote for this idea:

    construct3-21h2.ideas.aha.io/ideas/C321H2-I-319

  • AnimationName expression returns only the current animation. There is no way to retrieve the list of all sprite animations. (except for calling internal C3 methods from Javascript, which is not recommended)

  • Overboy I believe you can use batch jobs in software like Photoshop or Gimp to apply changes to multiple image files. Or import them as layers.

  • Yeah, don't use Physics with other behaviors like Bullet.

    You probably need to interpolate a curve between points, maybe R0J0hound could help you with this.

  • What exactly did you try? How do you build your ios app?

  • You can enable stepping in Bullet properties, and use "On Step" event to draw dots - this will create 5-10 more dots per tick. You can also draw lines between dots.

  • As the description says -

     Including it in your config.xml should automatically enable it:
    
    <plugin name="cordova-plugin-hide-home-indicator" spec="1.0.*" />
    

    Export the game for Cordova. Edit the config.xml file, insert that string into the same section where other plugins are. Then you can build with XCode.

  • I have it set so you can press R to reset the layout. but when that happens all the sounds and particles play at once.

    I don't have this issue, the game plays fine when I press R.

    You are using a very old version of Construct 2, you should at least upgrade to r280 or switch to C3.

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