There is a lot of graphics in my project (over 13K images). So whenever I make any changes to sprites, it takes about a minute to save the project. I'm guessing this is because Construct has to re-index all those files, or perhaps re-add them to the c3p archive.
However, in the previous stable version, when I made changes only in event sheets, saving was almost instant. Which was great, because I mostly work with code.
In the new stable version it doesn't matter if I change events or sprites, saving always take the same amount of time - the progress slowly crawls from 0% to 40% and then speed up to 100%. So looks like image files are always re-indexed/re-added in the archive.
Ashley Can this be optimized?