DoomFront's Forum Posts

  • 8 posts
  • Anyone have any clue why this is happening when one of my friends tried it with his phone (He is the only person that has tried it so far I think)? I do believe it's an supported device. He is using the correct orientation as well (Upright) So if anyone knows, care to tell me?

    PS, bad example, basically what it is it's only taking up like 1/10th of the screen, or something around that I think.

  • >

    > > Not that good but i've played worse.

    > >

    >

    > It is my first game made with Construct 2 (I think) And I spent, I think, some hours?

    >

    Look, don't take it to heart. But be reasonable. It's a Flappy Birds clone. And Flappy Birds was a bad game.

    Keep at it, and keep posting your games on here. Good effort so far, but don't expect too much congratulations; even some quite good games get little feedback on here. I guess people are just too busy with their own work.

    Yeah, I appreciate every comment though, nice or bad, because even if they think it's bad, they took the time to comment, so

    And also while I'm at it, Anyone have any clue why this is happening when one of my friends tried it with his phone? I do believe it's an supported device. He is using the correct orientation as well (Upright) So if anyone knows, care to tell me?

    PS, bad example, basically what it is it's only taking up like 1/10th of the screen, or something around that I think.

  • Not that good but i've played worse.

    It is my first game made with Construct 2 (I think) And I spent, I think, some hours?

  • My first app took like 2-3 days to show up in the Google Play Store. Just need to be patient. The time it takes can vary quite a bit!

    As for iOS publishing... I have not done it, but you do need a developer account with Apple. It costs $100 per year or something.

    quote]

    i never uploaded a game in android, maybe you should wait a little more? you received an email telling your game is in playstore?

    Thank you guys, I contacted them and they are investigating the problem, I think (Hopefully)

  • For app not showing up , can you upload a screen??

    Sure.

    [attachment=0:dlhz53js][/attachment:dlhz53js]

    [attachment=1:dlhz53js][/attachment:dlhz53js]

  • I have followed all the steps and I have uploaded it to the Developer Console and It says that both the x86 and ARM version is in Prod. Also it says Published in the top right corner, but When I click the "View in Google Play store" link, or search for it, I can't find it. I've asked a friend as well, and he can't find it. The name is Kitty Flap, and this is apparently the page: https://play.google.com/store/apps/deta ... .kittyflap

    It has soon been 24 hours I think, and I want it to be up today, It is on the Arcade, but yeah, I want it on Android.

    Also I was wondering how to publish my app to the App Store, I have read the articles about it, but I can't seem to understand it fully. Also do I need an Developer Account to publish it for iOS? I have one for Android which I used to publish it there but do I need the Apple Developer to publish an app there? So yeah, if someone could give me some steps to publish it to there I would like to know. I would be glad if someone could provide me with a step to step tutorial, because I couldn't understand the other one. Also my iPhone is almost broken and the screen won't notice my touches sometimes so It is very hard to use it, can for example my brother do the process if he has an iPhone and the CooconJS app? So yeah, that's it.

    Thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I have followed all the steps and I have uploaded it to the Developer Console and It says that both the x86 and ARM version is in Prod. Also it says Published in the top right corner, but When I click the "View in Google Play store" link, or search for it, I can't find it. I've asked a friend as well, and he can't find it. The name is Kitty Flap, and this is apparently the page: https://play.google.com/store/apps/deta ... .kittyflap

    It has soon been 24 hours I think, and I want it to be up today, It is on the Arcade, but yeah, I want it on Android.

    Also I was wondering how to publish my app to the App Store, I have read the articles about it, but I can't seem to understand it fully. Also do I need an Developer Account to publish it for iOS? I have one for Android which I used to publish it there but do I need the Apple Developer to publish an app there? So yeah, if someone could give me some steps to publish it to there I would like to know. I would be glad if someone could provide me with a step to step tutorial, because I couldn't understand the other one. Also my iPhone is almost broken and the screen won't notice my touches sometimes so It is very hard to use it, can for example my brother do the process if he has an iPhone and the CooconJS app? So yeah, that's it.

    Thanks!

  • Hi I've been working on this game today and I've released it to the Arcade. Here is the link http://www.scirra.com/arcade/puzzle/17123/kitty-flap

    I want some feedback, and opinions on how I could improve it. If you have any way I can improve it, please tell me how to do it as well because I'm new to this program.

    Thanks!

  • 8 posts