Dliu3d's Forum Posts

  • 10 posts
  • So I've been following this guide:

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    about how to make a trivia game but I'm having trouble getting AJAX to load the project text file, every time I preview the layout the text objects only display the word text. I went over the tutorial over and over and pretty much copied every step just like him and I just don't understand why it won't load questions from the text file. What could I be missing?

  • My capx file is a mess because I'm still experimenting around. My exp bar is a yellow square called income.

    https://www.dropbox.com/s/9excptdbdijjh ... .capx?dl=0

  • I'm trying to make an animated exp bar so that when player hits an object the bar grows but I'm having trouble keeping it saved in the last position when reloading the level and game. I couldn't get it to work using the webstorage and I run into trouble when I try using the save & load events. Anybody know what the best and easiest way to achieve this?

    Thanks

  • Ohhhh...ok I got it working now. What I was missing was the event object is outside layout --> destroy, without that my enemies kept spawning on layout.

    Thanks bros.

  • Hmm, so still the same issue, On the start of layout, the enemies drop in once then the delay kicks in and then they start spawning. I'm trying to follow the directions but I'm not sure if I'm doing it right.

    Here's what my event sheet looks like:

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  • How do I put a wait on random spawning enemies so that on the start of the layout they don't drop into the screen immediately? My enemy objects have a bullet behavior and are set to spawn every 3 seconds which is what I want except for the start of the layout.

    Thanks

  • I put the scrolling BG in a group and toggled the activate which worked flawlessly.

  • Damn, sorry Alextro for making you go through trouble to screencap an example but I actually did what bruno suggested by putting them in groups to toggle activate. That was so simple I couldn't believe I didn't think of that.

    Thanks bros.

  • Do you mind showing the steps to set it up in the event sheet?

  • So I set the system timescale to 1 and I set the keyboard key on pressed system is 1 - timescale but the problem is that only the enemies pause in place. My scrolling tiled BG is unaffected and the player does actually freeze in place except when I release the key on the player it reverts to the default pose. I do want the player to revert to default position on key released but not when it's paused.

    Thanks

  • 10 posts