what is the proper size for my wall and animations?
i used when speed=0 set animation to shooting then whenever i stop walking beside wall it will make a huge gap between my character and the wall
how do i make my platform character reduce used space because i cant go beside walls it will have large space between me and the wall
my collision polygon is right and how do i make a separate sprite for movement?
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yes i use sprite for movement
my collision polygon is okey i checked it
whenever i change direction beside a solid object my character went through the solid object and cant move my solid objects are at center origin
whenever i mirror my character beside a solid object it went through the other side of the object
i'm making an offline game
tracking kill scores by each player
i'm making a multiplayer game in a keyboard i'm having a hard time on how to make last hit or the kill i want to separate the kills and scores from each player