DJKeefy's Forum Posts

  • 5 posts
  • I am still doing something wrong <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    I have give a quick example in the image below (the sprites are set to move upwards in the behaviours). so if the red sprite overlaps the yellow sprite and I click the red sprite it destroys only the red sprite (SO THAT WORKS) but then if I click the yellow sprite, it does not destroy. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    I will have about 10 sprites in the project that I will need to check if they are overlapping another sprite only the top one is chosen.

    Sorry I can not post urls yet, so you will have to copy and paste the below image link

    ibb.co/eNykRQ

  • I have it working now, my problem was I had the sprites disappear instead of destroyed.

    Thanks for your post

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  • I am a bit lost so it's time to ask another question...

    I have a few sprites on my screen which i want to destroy if I click on them (I have managed that)

    I only found 1 post that seemed similar to what I need, they talk about using system/pick Nth Instance which I tried but it did not work.

    Thanks in advance for any help

  • Thanks for your help blackhornet, that worked great

  • I want to generate some numbers (for example 3 numbers from 30) which all have to be unique. for example every time you click on a sprite it generates a unique random number that is not the same each time you click on it.

    I found this link (below) and tried to follow it, yet i got stuck somewhere on part 8 or 9 the example i could not replicate something so i gave up, the project was on dropbox so i can not download it so i could follow iot in construct 2 <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    scirra.com/tutorials/315/ge ... duplicates

    I am new so any help appreciated. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

  • 5 posts