Distul's Forum Posts

  • 4 posts
  • I see. Well, I did like the simplistic idea behind Construct but the free version is a little too limited so I didn't get very far in my project. It's too bad, the personal use license is affordable but I'm not going to buy something I can't even trial well. Sadly, I had to uninstall. I do appreciate your time though.

  • The background is transparent, it's a PNG file.

    AllanR, how would I adjust the zOrder on objects? I thought that's what Layers were?

    Edit* Nevermind, I understand what you are saying. I just misread it the first time.

    What is the point of layers then?

  • I figured out how to tilemap easily enough but I can't seem to get objects to overlap properly.

    Note, I have reviewed many articles and none of them seem to describe in detail how to accomplish my task.

    What I have...

    • Two Layers
    • One TileMap

    I've provided a picture demonstrating my problem. The bear rug on the right is placed on a layer(objects) separate from the background(terrain). You will notice that the transparent parts are cutting through the terrain layer rather than actually being transparent.

    The bear rug on the left is the desired result.

    RESOLVED

    Creating two tilemaps does the trick, kind of. You have to change the zOrder of each tileset to the appropriate setting. However, in the free version you cannot do this. Excellent.

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  • I removed a lot of the template as it doesn't apply.

    Problem Description

    When placing tiles ones that have no bordering tiles leave a white border on the Layout. The tiles are within grid. They seem to work fine in Tiled.

    I've included the tileset and a screen capture of the problem.

    Steps to Reproduce Bug

    • Place tiles that have other tiles touching all edges, and place tiles that don't. Difference is visible.
  • 4 posts