I am making a small demo rpg to show some people the construct engine and i have it set up so that there are several tooltips that pop up depending on where the player is standing. so far i have 2 triggers set up:
player is overlapping object 1
---set tooltip text to "blah blah blah"
else
---set tooltip text to ""
player is overlapping object 2
---set tooltip text to "blah blah blah 2"
else
---set tooltip text to ""
when I set up the first one it worked fine, when i set up the second one it worked fine but it broke the first one because only the second one shows the text. im guessing there is some kind of conflict where it is bypassing the first one altogether so is there some kind of extra trigger or something i need to put in before i can add more tooltips? thanks for the help in advance.