Dirk's Forum Posts

  • 4 posts
  • How about implementing a directional attack - say with a non-shooting weapon?

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  • I did the ghost shooter tut and I'm familiar with how to set up the bullet stuff. What Im interested in doing is a melee attack with four different animations (left, right, up, down) like the original Legend of Zelda. Ill keep working on it.

  • Sorry to double post, I guess my initial questions is - how do I go about setting up the attack animation for each direction?

  • Oh hai!

    Im new here to the forums even though I have spent a bit of time playing with construct in the past. Im going to try and tackle it once again.

    What I am working on is a legend of zelda style, top down dungeon crawler. Right now Im just trying to get the basics of the game down, movement, attacks, etc.

    I have got the movement down except for some diagnoal problems which Ill work on later. Right now I want the Player Character (PC) to be able to perform an attack. I have included my .capx file here

    mediafire.com

    Here are some of the other things I am interested in doing.

    • making walls that the PC cannot move through
    • making pushable blocks (to trigger something in the future)
    • making the PC pick up a weapon

    Are there any tutorials for these things specifically?

  • 4 posts