Diptox's Forum Posts

  • Check out this demo , it's a bad method but it does the job i think https://ufile.io/b567a

  • tmc4tt you can create headers and lines and adding <br> HTML tag inside them to add space and add the sprite over the listview object in the editor

  • I am in , if there is still a free seat , I am already having plans to resume working on plugins for C3

  • > I think no need to focus on ios any more in the future , it's a dying product if they do not change their politic.

    >

    >

    Sorry but this comment is completely uninformed.. and just.. idiotic.

    iDouches are considered to be the upper end of the market when it comes to game / app development. iDevice owners are generally more cashed up (they need to be to afford Apple products) and are more prepared to pay for games and iAPs. There may be many more Android devices but generally speaking their users are less willing to pay.

    In addition the higher bar required to get games / apps onto the Apple AppStore means that there are (relatively) less garbage games / clones etc to compete with. Meaning its easier to get you games discovered on Apple devices compared to Android, where the GooglePlay store is just awash with tsunamis of trash clones.

    The fact that it's possible to make better revenue on iOS is reflected by the fact some devs target Apple devices exclusively, or consider Android to be firmly a secondary priority. My own short experience as a game dev focused on mobile shows how critical it is to target iOS. So far 95% + of my income has come from my game on the Apple AppStore.

    Apple users represent the premium end of the market and game devs aiming for mobile wanting to make an income should absolutely 100% target them.

    But you go ahead and ignore iOS if you think its a waste of time

    Some people are focusing on money some others on success some others on the fun of making games some others on giving fun to other people etc... , each one has his own point of view and your point of view makes me think you are looking for money

  • I think no need to focus on ios any more in the future , it's a dying product if they do not change their politic.

    in india 97% of smartphones are Android even in USA Android did take over iOS in 2015 .

    9 of 10 Smartphones and Tablets in the whole world have an Android OS

    you can read this article : http://www.phonearena.com/news/Android- ... OS_id46001

  • MPPlantOfficial that why the cloud idea is perfect

  • probably Javascript

    And you can write modules like peer connections etc... but in case of Database , you have to pass through a server side

  • if they allow us to create plugins that can interact with the editor and it's tools , i see no problem to create it.

    take a look at this epic Framework : http://paperjs.org/ , I personally can use it to create almost the same editor's tool in the video for C3 , but we have to wait and see if we are allowed to create plugins for the editor scene itself

  • ChesVCF the 2 solutions you gave are the answers :p , and you can create them in another eventsheet then load it to your current working eventsheet.

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  • ?????

  • > saying alot to say nothing , dude , the community asked for Linux and Mac they got what they want , who did tickle you or force you to use it on mobile ????

    > And they said , they will create a standalone version for windows , linux and mac.

    > In my case 2 hours each day in a bus , at least i can progress on my projects even 0.1% , it's always progress

    >

    > dont be selfish and think about yourself

    >

    > one last thing "swishmax" is dead because of HTML5 power which is not the case of scirra , The cloud , the web , HTML are the future

    >

    Christ, you are such a fanboy...

    hihihii yes I am :p :p

  • saying alot to say nothing , dude , the community asked for Linux and Mac they got what they want , who did tickle you or force you to use it on mobile ????

    And they said , they will create a standalone version for windows , linux and mac.

    In my case 2 hours each day in a bus , at least i can progress on my projects even 0.1% , it's always progress

    dont be selfish and think about yourself

    one last thing "swishmax" is dead because of HTML5 power which is not the case of scirra , The cloud , the web , HTML are the future

    > Guys we are all waiting for new news about Construct 3 , so stop crying , they told us about the beta in April , and news each day so just wait

    >

    >

    Patience is bitter, but its fruit is sweet

    >

    I suggest you could ignore them since there is no point to discuss with them.

    hhhhhh I can't :p I have the feeling , that I have to defend C3 :p :p :p

    the more patience they expect of the community the more people like myself are looking into different game engines.

    Over two years of silence over the development of Construct 3 and still no solid features announced. I don't need patience Game maker 2 is out and Fusion 3 will be out soon.

    I am not jumping ship yet, but I will be spending more time looking at what other game engines provide.

    Then go to another Game Engine , no one is holding you or any one else who wants to change , and in my case I already use unity in this moment for a project , and I have used and mastred both of GameMaker and Fusion and other engines , but C3 worth the waiting

    Guys we are all waiting for new news about Construct 3 , so stop crying , they told us about the beta in April , and news each day so just wait

    Patience is bitter, but its fruit is sweet