Deor's Forum Posts

  • 5 posts
  • It worked!

    I could not thank you enough!

    You sure are a lifesaver!

  • http://dl.dropbox.com/u/3686062/shooter.cap

    feel free to take a look.

  • <img src="http://filesmelt.com/dl/enemy.png">

    That's the only thing I can think of.

    <img src="http://filesmelt.com/dl/work2.png">

    (place holder graphics)

    This is what it looks like in game.

  • That's what I also thought. But they just shoot straight for some reason.

    <img src="http://filesmelt.com/dl/donwork.png">

    That's what the Event looks like.

    Edit:

    Thanks to the "X.Angle - 45 + random(90)" command the they shoot in the correct angle. But it's only working on some enemies for some reason.

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  • Hello there. This might me a little bit of a newbie question but I figured I'll ask for help.

    So here I am trying to create a basic top down shooter. However I'm having trouble getting the enemy to shoot In a random direction. I want them to shoot In front of them - like this ugly paint drawing can illustrate.

    <img src="http://filesmelt.com/dl/direction.png">

    However I can only get them to shoot straight.

    An "always" and " "set angle" event obliviously don't work.

    Then I tried to set it to the "X millisecond, spawn a bullet" event but that only made a few fly in different directions.

    I'm at your mercy. Please help me!

  • 5 posts