defoe's Forum Posts

  • 2 posts
  • It worked perfectly!

    Thanks guys! Much appreciated!

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  • I've searched both google and this forum about this matter, but haven't found any info. If I simply have missed it, I apologize.

    I wonder how you unable clicking (more accurately on touch, tapping) for a short period of time? I can give you Candy Crush Saga as an example, where it's impossible to make the next move until all the combos are finished.

    I'm working on a puzzle game, although not a match-3 game, but with the same kind of view.

    I can't find any option about it under the Touch-actions, but is it possible to use a 0% opacity sprite as a "blocker" or anything like that until certain actions are fulfilled? Unfortunately it can not be time-based, since combos last for different amount of times.

    Perhaps there's another way of doing it?

    Hopefully anyone understands what I mean and that can help me!

  • 2 posts