Deep wolf's Forum Posts

  • 5 posts
  • Okay, this is obvious, I already did that before made a topic.

    When I'm going to the next layout the score isn't the same...

    Wow, I'm an idiot. I put "set to 0" on every layout, so score is changing on 0 every time. Really disappointed in myself.

    Thanks for answers and sorry for wasted time -_-

    Please delete this topic, admin or some one else.

  • or just update you global variable in each level ES. I recommend using global ES so that you won't have to repeat your event for each level.

    ow to do that? For example: on first layout player died 5 times, so I need to to have that 5 on start of next layout. What do I need to write in ES?

  • I'm using global one, but where I need to put events so that system will work?

  • Hi there! I search through the forum, but didn't find what I need to. So, right now I'm working on my new game and I have there a "Dead score" - value of how many times you died on one layout. Just like in Dead Rising-games: number of killed zomibes, I have of how many times you have died. I got this stuff, but it's don't work on all layouts in the game, only on one at the time.

    I need to make that the score will keep collecting number (every time player are dead it's +1 to score), when player is making through the game (coming from one layout to next). Give me some variables or expressions to make that thing work. I guess you'll understand what I mean.

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  • 5 posts