deejcast's Forum Posts

  • 9 posts
  • Hi,

    im creating a game, which every 30seconds the controls are flipped. In those 30seconds i wish that the background image has inverted colors, but when the 30seconds are up, the background image becomes normal.

    Is there a way in the Events, to switch a background image and replace it with something else?

    Sorry for my ignorance, but im new to this program.

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  • Hi i wanted to create an 'icy block' which when you stay on it too long it will break apart. Is this possible? and if so, how should i do this?..

    As for my understanding, i would need to place a sprite, which when the player is on it, after some seconds it will break apart and he would fall through.

    Note: I'm quite new to this program, therefore excuse my ignorance.

  • There are various ways of doing it. Either use a 1 second timer, or you can use this:

    ceil(Player.Timer.Duration("60seconds")-Player.Timer.CurrentTime("60seconds"))

    to get the seconds countdown.

    This worked. Thanks all, you helped me so much !

  • Hi,

    i applied the time behaviour to the Player object. I wish that i show that time on the HUD.

    I created a text box and the event

    System every tick

    action: set text ""&Player.Timer.CurrentTime

    but when doing that, it tells me Wrong number of parameters. CurrentTime does not take 0 parameters.

    Can you help me out?

    The timer is used so that every 30seconds, the controls would be inverted. I wish that the user knows how much seconds would be left

  • Hi, i created a timer behaviour. I wish that, the timer would be shown on a text so that the player could know how much time he got left.

    Can you guys help? Thanks !

  • Hey mate, this worked out! Thanks i appricate it.

    Just 1 last thing. How would i show that timer in a text?

  • Hi,

    im trying to create a game, where the player has 60 seconds to complete the layout. If the timer gets to 0 i want that the controls get inverted, therefore right is left and left is right.

    I create a global variable of 60, created a tick event where every tick, 1 second is decreased. But im stuck now

    can someone help me out? Thanks in advance !

  • Thanks Mate this work !

  • Hi,

    I created the Spring sprite, i want that when the player jumps on it , it will give the spring effect and make him jump higher, so that he could land on other platforms.

    I already created the spring up and down animation but im struggling to create the jump event. Could you guys/gals help me out? im pretty much new to this program.

    Thanks in advance.

  • 9 posts