They work post 98.9?? Huh. I... don't think they do. Not 100%. You have to mess with the control events and stuff. And there's new features for jump and sustain gravity that mess up swimming, and countless other little things.
Anyway, you're welcome .
Just a heads up, I do have some lessons for the next generation tutorial finished, but they're not going to be released until v0.99.83. Barring any breaky bugs with that version, that is (but I don't think there will be).
Here's a hint for some of the major changes in the new tutorials:
- No separate hitboxes! Charlie and the enemies are all just their own single sprites.
- No control-based animation events! I'm going to try to use states only.
And I know I said I was thinking of making some video tuts to go along with this, but honestly I don't think I'll need to. There were two things I thought I'd need to make video tuts for: Showing the IDE features, and creating collision masks. I've worked showing the IDE features into the first lesson without a video, and David already has a video showing how to make masks. So... no videos. Sorry.