(Moved thread to Help/Tech)
[quote:8i9tm885]Merry Christmax!
Happy Easter! Wait, wtf?
[quote:8i9tm885]I had a problem with "push code" or power struggle code where there's two characters from opposite sides.
It's a matter of thinking inside the box, so to speak. Add up a "speed" value for each box based on how many objects are pushing it, then move the box.
http://dl.getdropbox.com/u/529356/pushingboxes.cap
It's a little jittery, but that's due to the 8Dir stopping and starting at the edge of the solid boxes. It could be fixed with some tweaking, probably. Also, I didn't want to mess around with 800 families and 2000 pv's so I made my own .cap that uses just one family and three pv's. But you could probably adapt this method into your own .cap.
As for the group issue... not sure about that one.