ddurant00's Forum Posts

  • awesome! it took me a little bit to figure that out too. thanks for posting!

  • Can I still use web storage over local storage? I have tried following examples of local storage but never got the result I did with web storage.

  • I was wonder does anyone have any sound issues? I can get my game on my phone but I can only get the sound to work once. Then the next time I open my game it has no sounds. Any thoughts or build settings I might have missed?

  • Still searching for help on this matter. I checked on Intel xdk boards and only found that they believe it is a construct 2 problem.

    Has anyone got audio to work on their game more then once on there iOS device using xdk?

    This is the only thing holding me up, I could really use a hand.

    Thanks!

  • So i have been successful at getting my games to work on my IOS device using Intel XDK but the sound in my games only work once.

    for example:

    i build the game in construct 2 > export to Html 5 > set up my game in XDK(successfully)> install game on my Iphone> start game and i have sound> shut game down and reopen> No Sounds

    does anyone else have this issue?

  • anybody have a good tutorial on IAP for IOS games? i see a lot for android. does it work the same way for IOS?

  • thanks! I will

  • I have notice while I watch tutorials online that they have different Icons for behaviors and movements that I do not have. How do I get these on to my construct 2 version?

    in this video he has (Grid Move, Swing) I am really interested in these

    Subscribe to Construct videos now

    please help

    thanks!

  • I like it!

  • thanks. the update will have bigger tiles that fall every 10-15 seconds that take more hits. a sound controller, high score wipe, and a notifier when you have beaten your high score in the game. also there will be blockers that keep the tiles from going out of bounds.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hey everyone my game is avilible on iTunes for free!!! We all know if Tap the ad the developer gets a little bit of cash. I was look to you guys to jump start this game. That way I can give some money to the team at Scirra for making this even possible for me!!!

    Thanks agian!!! Looking forward to helping others with their projects!!!

    ZombieFalls Camp Grounds

    David Durant

  • good to know, thanks!

    What do you prefer phoneGap/Ejecta?

    my first app is still in review at apple using Ejecta. I was thinking about using Phonegap next.

  • Do you know anything about this? And will we still be able to make apps with construct 2

    As we announced in October, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

  • I am having trouble getting my app distributed. I have been using ejecta then when I try to release the game I get an error "missing plist key". Has anyone else gotten this error??