C3/Mobile app.
When a finger is on the player needs to move and the grapple needs to stay down (I got that worked out)
When the finger comes off the player, the arm needs to reach up automatically and move the grapple up until it hits an object, grabs the object and come back down - there will always something to grab. (I only got about half of that worked out.)
How do I get the arm to grow up?
First, I animated the player. 10 images of the player with the arm going up, but that was hard to grab and hold the different items.
Then I tried stacking the arm sprite one by one, but that gets a little crazy with the pinning and unpinning and the grabbing and holding on.
What's the best way to grow the arm? Any good demos for growing things?
Anyone know what it's called? I keep googling and searching, but all I'm getting is how not to stretch an object.
Thanks.