Dayvid86's Forum Posts

  • Hello, I pay with PayPal the subscription, but it does not propose me the payment in 4 times, is it normal, I would have wanted to pay in 4 times.

  • Hello, I have a crazy idea to propose.

    But it's going to be hard, I won't be able to do it but I have lots of ideas!

    I'd like to be able to put resize, move, rotate handles on the objects, so that we can resize, move, rotate them, alone, or in groups.

    We will also need a selection rectangle to select objects.

    It's like being in construct edit mode, except it's in the game itself.

    Construct is so great...

    I have a lot of ideas, the goal would be to be able to manipulate the objects like I said, with the mouse.

    And also to be able to customize the handles, like put the handles that I want, or that I want on the object, and customize their behavior.

    Also to be able to customize the cursor that will appear when the mouse is on an object, it's probably already possible to do it in fact so that at worst we don't care.

    Do you understand what I'm saying?

    Otherwise your idea is great!

    drive.google.com/file/d/16oil5AUKJHRp20tfOMPz0dOJB8KI01__/view

  • Hello, how to push away two objects that are touching each other ?

    I simulate a roll of the dice with physics, but sometimes he touches himself when he doesn't move anymore, I would like to push them away, and I don't want one die to be on top of another, I don't know how to do that.

    drive.google.com/file/d/165BgdoMQwmGo_pDkQdg8cz_I5gPi2D8F/view

    In real life, I would have liked to do this in 3D, but we can't do it with C3 :(

    I'd like to do a dice poker game.

  • Yes, it's a real problem!

    Because it's very useful to copy an image of an object, with or without effects!

    I don't know why it's so complicated...

    What's so complicated about copying an image of an object that has effects?

    Please, try to do something, I don't know, make another object?

  • Any response ?

  • The problem of copying the image of a canvas object when there are effects on it, let's talk about it!

  • I would like to thank the creator and developer of C3.

    You are doing a great job, and you are for me the best of all!

    Your software is stable and very powerful but also very easy to use.

    Your very numerous updates (at least one per week)

    make you a gas factory.

    That's why I renewed my subscription to C3.

    Although I haven't gone out and sold any games yet, I don't find

    this wasted money because I believe in you.

    I'm very happy with you, thank you!

    Nevertheless, I'm very sorry that you still haven't corrected

    the problems due to the canvas, it bothers me a lot, just so you know!

    I know that the problem is very complicated as you say, although I don't understand why it's so hard...

    C3 is effectively biting the dust on the other engines.

    For it is far superior (at least for me).

    Your very numerous updates and bug fixes, proves the quality of your work.

    You are the hardest team I know for that :D

    Your scripting system (Although I know nothing about it), makes your software still

    more powerful, no limit than our imagination (And knowledge of course ^^)

    I hope you still have plenty of good surprises in store for us!

    PS: Are you going to leave the software all the time paying by subscription ?

    ----------------------------------------------------------------------------------------------

    Je tien à remercier les créateur et développeur de C3.

    Vous faites de l'excellent travail, et vous êtes pour moi les meilleurs de tous !

    Votre logiciel est stable et très puissant mais aussi très facile d'utilisation.

    Vos très nombreuses mise à jour (Une par semaine au moins)

    font de vous une usine à gaz.

    C'est pour tous ça que j'ai renouvelé mon abonnement à C3.

    Bien que je n'est pas encore sortis et vendus de jeux, je ne trouve pas

    cet argent gaspillé car je crois en vous.

    Je suis très content de vous, merci !

    Néanmoins, je regrette beaucoup que vous n'ayez toujours pas corriger

    les problème dû aux canevas, cela m'ennuis beaucoup sachez-le !

    Je sais que le problème est très compliqué comme vous le dites, bien que moi, je ne comprenne pas pourquoi c'est si dur…

    C3 fais effectivement mordre la poussière aux autres moteurs.

    Car il est de loin supérieur (En tous les cas pour moi).

    Vos très nombreuse mise à jour et correction de bug, prouve la qualité de votre travaille.

    Vous êtes l'équipe la plus acharnée que je connaisse pour ça :D

    Votre système de script (Bien que j'y connaisse rien), rend votre logiciel encore

    plus puissant, nul limite que notre imagination (Et la connaissance bien sur ^^)

    J'espère que vous nous réserver encore pleins de bonne surprises !

    PS: Allez vous laisser le logiciel tous le temps payant en abonnement ?

  • Okay, I see what it is, it's not what I thought.

    Thank you!

  • It would be possible to have an example to see how it works?, there is no help!!!!!

    It's a module that displays an image, okay?

    How do we put an image?

    How is it used?

    I guess it's a trick to tell the game:

    "the user will load an image and place it in the game to use it"

    For example: "please choose an image for the main menu"

    The user chooses an image, then the image is displayed and saved, no need to reload it each time, for example the main menu will always have this image unless I change it.

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  • Yes, and then what?

    Because I'm already doing that, how do we use it?

    How does it work?

  • How to use the SVGPicture module please, how does it work ?

  • What do you mean ?

  • If I hide or display the container, the attached objects are not hidden or displayed.

    If I move the container, the attached objects are not moved to the right position, do not keep their position relative to the container but are placed at 0.

    That's the weak point for me, so as it stands, it's totally useless!

  • Yes, I agree with that too !

    The containers are nil I find in C3, it's useless !

  • Can you tell me more about it ?