Darklinki's Forum Posts

  • I?m doing a full browser game in Construct 2 and I need to say there are many problems but if you fixed them with own plugins one time its such easy.

    I could spawn now websites like (I don't know but fast :D).

    But what you really should know, without PHP for the back end you have no chance. I also have a search function but this works with PHP and a database..

  • You need to work with gravity.

    This: scirra.com/tutorials/273/how-to-make-a-gravity-based-platformer should fix all your upcoming questions.

    Ps: Dont forget to set the players angle like in the Tutorial or it looks like your Player goes stairs down :D

  • Easy I think.

    -Every Tick or Every X seconds

    -If angle ship != mouse

    -rotate X degrees toward angle(....)

    That?s the concept

    If you need an example I will make you one but please try it by yourself ^^

  • God damn have it, how could I forget that :D

    dropbox.com/sh/mu6x5m9j2w89jth/LDkhS38Vi0 :The nickname_test..

    Just set the images that you will keep to global, the example shows you how it works

  • I know what you mean, I tried a bit around but at the moment I don't get the right idea.. Write me a Pm and we can talk a bit about the problem and don't spam this thread :D

  • dropbox.com/sh/mu6x5m9j2w89jth/LDkhS38Vi0

    First, why you use 3 layouts ? But ok, yes the one you need must be in every layout.. Or I don't know another way, but that's no problem just copy them, they don't need any save or download from the user more..

    Any more problems with it ?

    Edit:

    The problem is, that behaviors are not global but I got an idea.

  • oh something bigger, give me some minutes pls

  • Entry

  • First thanks to rexrainbow (You?re my hero)

    noonche

    Sure with this plugin is everything possible ;)

    The thing is I?m bad at explaining things. So if you grant me a .capx as an example I make you an example ;)

    Also I try to describe it shortly:

    • Subevent: Pick all instances by name out of family
    • Action: Set Value "family.UID" to "20" |or| family compare instance variable "Fuu" to 20
  • Ahh oh sry, how could I do that else ?

  • I know now the problem:

    I can?t pick an instance from a family and spawn it I just can use it as an action ... But I really don?t know how else I could spawn the family instance I want ...

  • I swear to god tell me your bank code and you get money :D

    160 switch cases to 1 loop

    THANKS MAN you got my honor.

    But i have a bug ( I hope its a bug ):

    <img src="http://s1.directupload.net/images/121214/dm43frto.png" border="0" />

    here it chooses random objects out of the plants familie :(

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  • Read your Tutorials but wasn�t helpful for me, but thanks.

    At the moment I�m doing it with a big switch case (over 160 cases...) but before the release I would like to fix it :/

    Every Idea would be helpful.

  • also tried to choose the right plant with a for each still no changes

  • <img src="http://s1.directupload.net/images/121213/b5lzwjun.png" border="0" />

    same problem, it choose the right field but a random plant... same system, correct variables but why the hell random :D