Danwood's Forum Posts

  • We've been working on a game where a natural ecosystem is represented, and you survive as part of it.

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    It's not a "big game" in term of levels, story or content, as it's totally sandbox, but the game mechanics (or to better say, simulation mechanics) are extremely sophisticated.

  • Still in pre alpha version, I really hope to see moar performance improvements

    You can get it from the NW repositary.

  • I quickly created a node-webkit-advanced plugin with node-webkit original features plus extra features (Quit app, SetWindowPositionToCenter, enter fullscreen, leave fullscreen, trigger when lost focus, trigger on focus, force quit app when on close event...)

    Is it hard to do, could i do it myself too or i need to get the plugin?

  • Danwood

    You could test this little app (64b) to test center position if you want.

    Works on Win7 64b, I don't trest on win8.1/win10 atm.

    That works! how to integrate it in my project?

  • If you're talking about your game in a window centered on the users screen/desktop

    Yes that is my issue. The prblem is whenever the window changes from NW.js it is no longer centered on the desktop, so the user must manually reposition it, and that's what i want to prevent. It's a minor thing, i now xD

  • Are you talking about centering in a browser? Phone?

    Do you have an example/screenshot?

    Centering the game window (in windows)

  • I've set up a system that remember and sets a custom window width/height every time you start the game, the only problem is that when it triggers, the game window is not centered on my screen. Is there some java code allowing me to do that?

  • Thanks for fixing that!

  • Problem Description

    Changing a layer effect doesn't make C2 save / undo

    Attach a Capx

    No need for it, very simple issue

    Description of Capx

    -

    Steps to Reproduce Bug

    • Add a layer w/ an effect
    • Save
    • Change an effect parameter from the editor

    Observed Result

    C2 doesnt allow you to save or undo the parameter change, and in some cases, even if you change something else in the editor and save, the layer effect change is not saved as well.

    Expected Result

    Layer effect change should be identified as a change, allowing you to save/undo

    Affected Browsers

    • Editor

    Operating System and Service Pack

    win 10

    Construct 2 Version ID

    r225

  • Thanks for the clafirifcation, i'm very optimistic, as the technology is evolving very fast!

  • Yeeee so we were not allucinating

  • After many testing sessions, my partener Giulio reported our game beneficts from nw 0.14 in terms of CPU load, around 20-30% less load!

    I tested as well and found the same on my i5 laptop.

    Guess Chrome 50 made some improvements

  • But i don't want the whole game to slow down xD

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  • I think that would improve performance on some weaker rigs, can i do it with C2?

  • NW.js updates now just follow Chrome updates. 0.13 was a new architecture but I think the 0.14 release is just more of the same and nowhere near the jump 0.12 to 0.13 was.

    At least it doesn't require C2 to change for the new architecture, let's see the bright side