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Relationships are tricky. It's impossible to keep track of everything, to make sure that you're not wasting energy on the wrong people, or that you're not letting valuable friends slip through your fingers.
It's a problem of scale. With potentially hundreds of different acquaintances, how do you balance between them all? How do choose your closest friends, your mentors and teachers, the people you care about, and the people you ignore?
Despite what you may have been told, being overwhelmed doesn't mean you're bad at dealing with people. It just means you're wildly... inefficient.
So from Latinforimagination, built on the Construct 2 engine, comes a game about managing relationships.
Because no matter who you are or what you believe, introvert or extrovert, friendly or reserved, sooner or later...
everyone Organizes.
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Anyway... I'm working on this game with a friend - it's the first full game we'll have made in Construct 2, so we're both very excited about it. The Organizer is a brightly cynical arcade-style game with a strong emphasis on injecting humor into gameplay.
You'll drag the people you meet into different boxes, and based on what their stats are, you'll get different passive bonuses over time. Managing where to focus your efforts and how to balance your energy with your relationships is the trick of it all. We're hoping to mix the gameplay up with a lot of different challenges to encourage different styles of play, all with their own whimsical style.
Everything's still in active development, but we finally got a trailer made and it seemed worth sharing. We'll keep this thread up to date with our progress on the game, so if you have any questions or comments, we'd love to hear them.
Thanks for reading,
Daniel Shumway
Latinforimagination