danny's Forum Posts

  • sounds awesome good luck!

  • Cool example. So you plan to release this plugin after its complete?

  • ... *slowly backs away from the computer* ...

    puppet phobia? <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Now I think about it, it would make sense to do polygon collisions before physics really - otherwise all your physics collisions will be bounding box too!

    I voted for physics but thinking about this I would change my vote to polygon collisions.

    1. Polygon collisons

    2. Physics

    3. Families

  • Thanks!

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  • Hit the help button and this popped up the first time, not sure if it's useful or not but just wanted to post it in case.

    Windows 7 / x64

    AMD Radeon HD 6850

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Refreshing properties bar when in a property changed handler. This is unstable

    Condition: !in_propchanged_handler

    File: Bars\PropertiesBar.cpp

    Line: 797

    Function: void __cdecl CPropertiesBar::Refresh(void)

    Build: release 54 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

  • Thanks for the behavior Fimbul.

  • Wow thats rad. I have been meaning to play the Space Quest games again. <img src="smileys/smiley17.gif" border="0" align="middle" />

    Now all we need is a ScummVM browser edition!

  • This looks useful. Thx.

    Another free alternative is a application called VoidWorld. I've heard it compared to Silo a bunch of times which is always a good thing.

    <font color=blue>www.digitalfossils.com</font>

    Families

    Hotspots

    Tile Map Tools (Take a look at UniTile for unity for some ideas http://www.vimeo.com/18505893)

    Functions

    <font size="1">EXE Exporter... I don't think this is really super important at this time but I'm just putting it out there.</font>

    Edit : Changed things around a little.

  • Just purchased standard license for now. I'm really excited to see how Construct 2 grows now that you guys are being rewarded financially for all your hard work. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • The only reason I have stayed with the Xbox is the excellent online play, and since the PS3 and Xbox 360 share most of the same games I see no point in buying more than one console. I think Microsoft really set the bar high with the multi-player features of the original Xbox compared to what PS2 offered at the time. I find $50 dollars a year a small price to pay for a awesome service.

  • awesome! thanks

  • so I can donate 1 cent and get the game on launch for free?

  • Some new Sculptris wips I have been working on. Rendered in VRay for 3ds Max . Hope you guys like them.

    <img src="http://i290.photobucket.com/albums/ll241/fatalox/1-1.png?t=1302336772">

    <img src="http://i290.photobucket.com/albums/ll241/fatalox/2-2.png?t=1302336791">