dankata1231's Forum Posts

  • 2 posts
  • Thank you, any more suggestions. I don't really know how can I calculate trajectory, when there is only Bullet - set pixels, and pixels travelled.If I calculate the pixels from end of layout to the elements they would be only for X, there was a qerp and lerp functions, I think ... but haven't used them ;(

    Thanks once more !!

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  • I am spawning N number of balls, which are bounding of the wall and after that I want to go to some position, over other object. There is video of what I exacly want to do.https://gofile.io/?c=djDKwl.

    What have I tried?

    Almost everything that I can imagine, i tried to disable bullet behaviour and use find path to the element coordinate, but no luck, because the balls first stop and then are going slowly to object, and are not exactly in middle but on the side.

    Tried also custom movement behavior, without any luck too...

    I am really gratefull to any help <3

  • 2 posts