danielvtan's Forum Posts

  • redfoc nice. Thanks!

  • cjbruce in the settings under the menu there is a UI mode option. By default its automatic, you can change it to Desktop if you want to.

  • is the difference youre saying only in html file?

    the reason im asking this is i edited the config file for my cordova export. Every time i update the game i would not like to override my updates in the config file so im thinking of just building the html export and placing it to the www folder.

    anyway, i just want to have a better work flow on this but it will still be hard because files downloaded from construct 3 are in zip format so it will still be a hassle process ( build -> download -> unzip -> copy files -> paste -> build in cordova).

  • thanks for your suggestion, maybe i will add this feature later as soon as possible.

    Thanks!

  • Hi,

    bought the template. i would like to know if you can add a checker if the board has no possible match? if you can add that function that would be great!

    other than that, great template!

    Thanks!

  • Hi,

    are the html files from html build the same as the files inside the www folder of the cordova build?

    Thanks!

  • -- edit --- my bad. preview does not work using this options

    for chrome in macos, "add to desktop" is not available. i suggest using https://applicationize.me/now for a native feel. you can add it to your dock too!

    screen cap here https://ibb.co/iKC7KF

  • Ashley thanks!

    suggestion declined! lol well you have good points there. Now im just hoping for a proper tutorial or would need to thinker a bit in the config

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  • i think the closest thing for this to happen is the new copy and paste system. Ashley or any smart developers here (not me

    Ashley might not need to develop this because of the available sdk for c3.

    could also be copy and paste to Lua language (because its looks more text like) and paste it to defold or cocos

    a lot of possibilities, a lot of work also

  • are the files from exported c3 cordova compatible with crosswalk?

    how do we set this up? what do we need to change?

    we still need to support the lower end devices or our clients will not pick us up.

    i looked into some of the files in the www folder and there are difference from the c2 and c3 export.

    i posted a suggestion here https://construct3.ideas.aha.io/ideas/C3-I-317

    for those who still need backward compatibility please vote!

    as mentioned on the link. we would like to have an cordova export files that is minimum android 4.1 compatible and not a full apk export service.

    bloating of apk files does not matter. internet are fast this days. and if your game has a lot of content. 20mb of bloat is nothing.

  • Good day,

    we are making a simple puzzle game entitled Tap3x for android and currently in a testing stage. our game is in kongregate. its not much for our first game but we are hoping to learn a lot from this. please post your feedback and/or suggestions. Rate it if you like it!

    here is the link:

    kongregate.com/games/YeddanDigital/tap3x

    Thank you!

  • I've been looking around forums and found this:

    Bad performance in SimpleSpinner software canvas example

    code.google.com/p/chromium/issues/detail?id=315111

    It seems like its an android kitkat 4.4 webview problem.

    they tested this sample scirra.com/labs/simplespinner/

    Ashley, will this problem still occur using crosswalk? i am using phonegap.

  • We built the mobile game using phonegap without crosswalk.

    The web version run smoothly on the Galaxy Note3.

    Android version for all test devices:

    s4: Lollipop

    samsung duos: Jellybean

    xperia z3: Kitkat

    galaxy note 3: Kitkat

    We will remove the scaling to test if its the screen size that is causing the problem.

    Thank you!

  • Hi everyone,

    I am currently working on an android game which i'm testing on several devices. Game's working well on other devices (Samsung Duos, Samsung S4 and Sony Experia z3) at 60 fps most of the time but when I uploaded and tried it on the Galaxy Note 3 I noticed it wasn't running smooth (10-15 fps).

    Could it be because of the animation? I'm using Lite Tween behavior for the animation, by the way.

    Or the galaxy note 3 scaling it up too much (larger screen)?

    As you may note, it runs pretty fast on my Samsung Duos which is definitely much slower than the Galaxy Note 3

    Here is the link for the web version

    dl.dropboxusercontent.com/u/257562842/tap-web/index.html

    Hope you can extend help! Thanks,

    some game play feedback is also much appreciated!

    Dan

  • I use a little work around to fix the issue.

    use normal template with fullscreen off(for my setup)

    set the iframe width/height to 100%

    set the margin of the c2canvasdiv to your liking

    hope it helps! thanks