Hi There!
I have made a level using Tiled, however I am unable to load the TMX file. I followed a number of steps on different topics raised:
- Tileset in Tiled has images embedded.
- Tile Layer Format is set to Base64 zlib compressed.
When in construct, I am making a tilemap, in the tilemap bar I use the "Load Tilemap from TMX" option. The three files it asks for I am providing (attached a test TMX as a test with tileset image) .
I then get this error and this is as far as I have been able to get:
I am not sure what I might be doing wrong, I can't really find any answers online, no tutorials, the tiled support directed me to here, anyone able to help?
Tile Set:
TMX Code within file:
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" name="Dungeon" tilewidth="32" tileheight="32" tilecount="368" columns="16">
<image source="wall-1- 3 tiles tall.png" width="512" height="736"/>
</tileset>
<layer id="1" name="Tile Layer 1" width="30" height="20">
<data encoding="base64" compression="zlib">
eJztzUcRgFAQwNBPE0ATQBNAE0ATQBNA82+BqFg4bGbeOcZ8mwUbDlx4Ql8fAUJEiIW+CVJkyFEIfUtUqNGgFfp26DFgxCT0nbFgxYZd6HvgxIUbj9BX0zRN+1cvzPkG+g==
</data>
</layer>
</map>