damobos's Forum Posts

  • 7 posts
  • My game is a simple iOS tap game where the characte must flip to the top or bottom of the screen to avoid objects that they are moving towards, it's pretty basic but I'm stuck on how I would create an 'infinite mode' where the map is randomly created as the screen moves toward it (I'm using flappy bird as an exampl because it's basically what the game is just a different idea aha) I've made the game so that the player moves toward the objects but would it be better if the objects rolled towards the player maybe? Any ideas?

    Cheers

  • Hi there!

    I've created a pretty decent top down shooter but I decided to include a sort of power up system where a object is shot the player will fire a different type of bullet. It's set up so that the left click of the mouse will spawn a 'bullet' from the character but I need it so when the character shoots a object the original bullet is changed to another bullet ( just a different Sprite). I've tried a couple ways but I just can't get it right. Any thoughts will help heaps!

    ~cheers

  • Thanks heaps guys! I got it working

  • Cheers mate!

  • I'm not sure why it isn't working, I have probably made a silly mistake some where! Thanks anyway mate!

  • I've tried using the tutorials to help me create a menu screen where a button (I am using sprites) is clicked which moves the screen to a desired layout. But when I enter my game at the menu screen and click on the Sprite nothing happens.

    Anyone had this problem before or know a fix?

    ~Thanks heaps

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  • How would I go about creating a way to spawn objects (zombies) just outside the layout at random places at a certain time?

    Ps. I already have it set up so that once they are spawned outside the layout they change direction back to the player

    ~Cheers

  • 7 posts