czar's Forum Posts

  • There is a bit of magic going on that I don't understand.

    Pos.At(MaxArrayW-10*Crystal.SpawnNumber,0)

    What does pos.at( do I cannot find any references to it in the manual.

    The problem I am having is that on slower computers the snake's body is drawn far apart. I would like it to reposition the same distance regardless of framerate.

    dropbox.com/s/z1rdls49vnx2ige/SnakeGameTest.capx

  • This is an awesome game!!! Love it. However, it is almost unplayeable as it is. When I press space bar the browser "scrolls down" - no idea why. And I have managed to lose focus and clicking back into the game didn't refocus.

    I love it when you get hit by the drinks trolley.

  • Jaycephus - nice example cheers

  • I hadn't read your instructions and so it took me 5 minutes to get the game going. Why not map the arrow keys? I would expect enter to select my menu option.

    I could not get the hang of jumping and so I quickly was de-motivated to play further. At the moment your game is not intuitive and you get no feedback about what you are doing wrong. I would certainly redesign the map so that the player can achieve something quickly and ramp up the challenge from there.

  • browser.close

  • looks like a good start. Love the art assets. Are you going to show us an update?

  • Savvy001 - thanks very much. Interesting to look through a complicated project. I will have to work out what the various plugins etc do

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  • I would go with left right arrow and space to fire.

  • Kuso, yup I was aware of that. Hence "I had to go back to see which keys to use.". No probs.

  • I didn't get it sorry. First the keys were not intuitive, I had to go back to see which keys to use.

    The flashing was very disrupting.

    The actual game play I didn't understand, basically you can't dodge between bullets and no matter how fast you move to the left you will die when the first bullet hits. No matter how much I shoot I don't see it having an effect on the enemy. I love the circular gyrus feel but at the moment I found that game to be frustrating and not in a good way. I hope that helps you to refine the game, looking forward to the next version.

  • Savvy001 I am now very intrigued but the capx is no longer available :(

    erg jammer

  • I wrote a whole reply and then pressed "post reply" only to get a message that I had no permission. Very frustrating about this board. Anyway I posted a capx that shows you a way to do it.

    dropbox.com/s/l4dq8bjsoofpymq/loopingbackground.capx

  • You just create an event when you reach the end of your level. For example when player overlaps a end of level invisible sprite. Then in the action system Go to NextLevelLayout

  • cheers

  • Thanks Ashley