Crustacean captain's Forum Posts

  • 6 posts
  • Well I suppose there's no solving it unless I change the art.

    Thank you all for your help, it's much appreciated.

  • So I just started using Construct 2 and I'm making a game in which there is a turret attached to a body. The sprites I'm using for these objects are uneven, meaning I (seemingly) can't put the origin point in the middle of the sprite. This makes the sprite look weird when rotating, as it doesn't rotate around its center but instead around a point slightly off from the center.

    Is there a way to fix this? It might be really obvious and I'm just being stupid. Any help would be appreciated!

    (Note: I posted this in beginner questions earlier, but we didn't find a solution. So I guess I'm posting it here now.)

  • Hmm, it doesn't really seem to change anything whether it's on or off. According to the description it should solve exactly this problem but it doesn't seem to do so.

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  • Yeah I thought of that. It would make things easier, but I'd rather not change the sprites to be honest, it makes things look off

    It's weird because you can put the point between two pixels, but it just doesn't stay.

    I dunno. Maybe I have to.

  • Oh yeah, and here's an image example, in case it's unclear what I mean.

  • So I just started using Construct 2 and I'm making a game in which there is a turret attached to a body. The sprites I'm using for these objects are uneven, meaning I (seemingly) can't put the origin point in the middle of the sprite. This makes the sprite look weird when rotating, as it doesn't rotate around its center but instead around a point slightly off from the center.

    Is there a way to fix this? It might be really obvious and I'm just being stupid. Any help would be appreciated!

  • 6 posts