CROmartin's Forum Posts

  • Hi juxwillx, Thank you for help I have tried both of this and it didn't help.

    Could you Kyatric help me pleas? It really seems like issue is engine related. I have also tried giving fallback files but it still didn't work. I am aware that apple products are causing a lot of problem and by the forums I can see that this is not first time this bug occurred because Safari had weird update or it slacks behind. But I am guessing Construct team wants games to be compatible with Safari and IOS also. So this should be considered as bug?

    Thank you!

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  • Greetings,

    Can I customize Twitter plugin default button? How or why not?

    Thank you.

  • Greetings,

    I don't own any apple product but I got feedback that sound is not playing on safari . I have also asked for their IOS version and they are all on 12+. Here is project file mediafire.com/file/1buz1usxgt89rbx/Leprechaun_in_Poland.c3p/file, Game is meant to be played via web browser and it works on chrome perfectly. Could some checkout what is going on, I can't test it out when I don't own any apple product.

    Thank you!

    SOLUTION: Turn off silent mode on Iphone.

    Tagged:

  • What button are you referring to? Based on your previous thread, you're using the Share plugin. So, you can use any image you want as an input trigger.

    This is now independent thread as I am referring to Twitter plugin. I am aware that I can do that with share plugin. To explain little bit more I have concluded that share plugin is better for mobile, while Twitter and Facebook plugins are better for PC. Now problem is that Twitter plugin doesn't allow me to change its look neither to call its functions. Thank you.

  • Hi, question is simple, how can I change twitter button look? It seems like it is not possible.

    Ashley could you help maybe?

    Thank you,

    best regards!

  • The linked plugin was integrated into the official share plugin.

    https://www.construct.net/en/make-games/manuals/construct-3/plugin-reference/share

    Note that this interfaces the relevant platform's built in sharing features, meaning it will probably only work on mobile devices/exports

    Thank you. I have noticed that too after successfully implementing it. Now I am wondering if I could share image without actually forcing user to download image?

  • Greetings,

    I am trying to setup a sharing system for Facebook, Twitter etc. in my a game. Everything I find related to the sharing is old and I have never worked on such a feature. I couldn't set up this plugin construct.net/en/make-games/addons/129/social-sharing for some reason but someone commented that Construct 3 have now built in plugin for this, but I don't understand which. I have tried using Facebook plugin but again share didn't work. Any kind of help is welcome.

    Thank you,

    best regards.

  • Hello,

    It seem there isn't easy solution for this, at least I didn't see one. If you can give me some a advices/documentations I would be grateful.

    Best regards,

    Martin Starešinčić

    Tagged:

  • runtime.globalVars.myglobalvar - for global variables

    localVars.myvariable - for local

    You should check out the Scripting sub-forum, there are tons of examples.

    Thank you! I will check it out.

  • Hi!

    I am wondering how can I in the JS script reference a global variable that is declared in spread sheets? So basically I have created global variable in spread sheet now I want to access it in scripts. How do I do it?

    Is this even possible?

    Thank you!

    Martin Starešinčić

  • You have a reset global variables action that runs when you exit the level...

    Oh god, thank you so much, didn't even know that action exist. Decided to ignore everything that didn't contain name of variables. Mix of this not being my code and unfamiliarity with this kind of action made me do such silly mistake.

    Thank you everyone for helping me and saving my time! Sorry and thank you for wasting yours.

    I really do feel bad and ashamed for bothering community with this, but it is what it is.

  • Hi!

    I have really weird bug occurring in my project. For some reason the global variables change on default value every time ANY layout loads. I am confused and frustrated, it could be that I am missing something obvious but I would like you to check it yourself. I thought at first that a problems is with the local storage but now when I have disabled all local storage functions I can see that the global variables are not working properly. Watch for behavior of "score" or "GlobalTestVariable" to see this phenomenon occurring. I have tried testing global variables in other projects and there they work fine.

    https://www.mediafire.com/file/mchwnr6qxrm1q5q/GlobalVariableBug.c3p/file

    Thank you,

    Martin Starešinčić

  • Go to Chrome settings

    Scroll down to advanced settings

    ANABLE "Use hardware acceleration when available"

  • Hello everyone

    I am working on a project which get's really laggy while testing both in normal and debugger mode, but when I run the export it work's fine.

    FPS while testing is 10 FPS or less while in the export it is 20+ FPS(yeah I know, not the best speed still).

    Why is that? How could I boost performance?

    Thank you!

    Best regards,

    Martin Starešinčić

  • Thank you all on help, I have made mistake by fixing wrong plugin, light tween was actually a problem. Now everything work's fine.