Crayron's Forum Posts

  • Yeah! That's totally what I did. But I kept it a Platform so that I could use the move vector Y commands. Otherwise I can't seem to get it to look right.

  • Ha thanks! Know a quick way to make it so that the DeadAlex sprite, can pass through the terrain/enemies? Looks silly when he dies, and lands ontop of one XD

    p.s. Took forever for me to figure out the collision so that he dies when hit by their body, but not by their head! :P

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  • Hah. Will do. Yeah, I'm still having a problem with multiple enemies. It seems like the first one works great, the second one can only be jumped on, and the third one can't. Not really sure why it's doing that. I mean, the bricks work fine.

    (EDIT)

    OHHO! The problem was the ground tiles having physics! Removed that, and it works great! Not sure why/how that was an issue though..

  • Hahah. Music I stole from Kirby. Sounds I made. The Noises Alex makes, were recorded by my cousin, Alex. XD And the other noises, Brick/Death of the Devil are me.

    I'm just trying to make a quick, easy game to learn the program, before I go and do anything too complicated. Thanks again for your help man!

  • Alright. SO, I've got it kind of working how I want it. But... It all went down hill when I started adding more of my monsters!!

    dl.dropbox.com/u/45478479/APA2.capx

    If I could get another hand. That would be great.

    p.p.s. It's just that much more hilarious now.

  • Thanks a ton, I appreciate that!

  • Sure, here you are.

    dl.dropbox.com/u/45478479/APA.capx

    Warning, it's quite hilarious.

  • Action point? Is that different from image point? I kind of figured out one way, but I don't like it that much. I have an image point at the bottom, and a small invisible bar that spawns on it. Once the player collides it breaks the block. BUT... for some reason it destroys all the blocks, not just that instance. Even though I have an instance variable (Bumped) that sets it off.

  • Hey again. I'm really loving Construct 2, and I'm having lots of fun learning how to use it, but I'm afraid I've reached a rough spot again, nothing I do seems to quite work. I'm curious as to how I would make it so when you jump. You destroy lets say... A block from underneath, like in Mario, but if you jump ON TOP of it, it doesn't get destroyed.

    Thanks in advance!

  • Ahwell! I just went through and found my issue, it was 4:30am when I was trying to figure all this out. Haha. Unfortunately, I did have to re-save, and reload all my images, thankfully though, the collision boxes are actually doing a good job of finding where they need to be. Thanks a lot for all your help. :)

  • Hey, thanks everyone for all the replies. I was hoping I could make white, within the program, the transparency. Because like I said, I would have to go through a whole lot of images and change them, then reupload them into Construct. Was just hoping there was a way I could save myself some time!

  • Hey, I've been looking around, and all I can find is info from the older version. I was just curious if there's a way I can make a certain colour transparent. 255, 0, 255 doesn't work. And maybe it's just my program (Graphics Gale.) But I save them with white as transparency, yet they don't seem to show transparent in Construct. Any help would be appreciated!