Crawnic's Forum Posts

  • No its just the textbox for some reason. Strangely the listbox works just fine. And no other touch causes it.

    With the listbox you touch it and the status bar shows up(Which is okay) You choose an item and it closes and so does the status bar.

    With the textbox when you touch it the status bar shows up but it never removes itself.

  • When you tap the textbox the status bar on android pops up. Only when exported though and built into apk. Tapping the list object gets the status bar to go away but nothing else will.

  • Text Box brings up the status bar and will not go away. Is this fixable?

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  • This textbox bring up the bottom status bar. Is there any way to fix that?

    The top status bar goes away just fine but the bottom bar with the back button and menu will NOT go away.

  • Yes please finish this.

  • Strange. it does work.

  • I made this capx as an answer

    Seem the link is broken

  • For one how do you want it to move? Keyboard, Mouse, On its own?

    How far do you want to move it?

    When do you want to move it?

  • Sweet thanks man that seems to work.

  • Hmm that sounds interesting ill look into that when i wake up thanks.

    Would i paste the image onto the canvas for that? Also would effects be useable?

    Im imagining it like this. Webcam object -> Take Picture -> Paste to canvas -> Apply watermarks etc -> Snapshot Canvas? -> Request url?

    When i was doing it i was having the browser open up a new url with the data so i can rightclick and save as for the webcam object so im assuming i can have the canvas do the same?

  • I found UserMedia to be quite useless I dont know if its just me or if anyone else found some use out of it.

    I had an idea to use the webcam action to take pictures with effects on the usermedia such as sepia black&white waves distort etc and allow the users to save them. It turns out you can save your images with chrome the only problem is it wont save with any effects.

    Mostly i was hoping to make an app where i could snap a pic apply my watermark real quickly and save the image but unfortunately it seems to only be able to save just the picture no effects or text overlays and I dont think theres a workaround to my problem.

    So, has anyone else had any use for the UserMedia object or is it mostly unused?

  • I like google drive can upload a game host it and share it within a few minutes

  • This is how my shotgun is laid out. It works for me.

    Setting the active gun bit to 1,1 activates the shotgun and deactivates the pistol. While the normal gun bit controls all the firing

  • Ugh this is killing me this one simple thing.

    Okay so the collision should trigger the webstorage per peer which should save that data to the player locally and when they login they should be able to load that data for themselves and check for the guns other people have. what am i doing wrong?

    This is what i want to achieve:

    So when each player touches the gun they pick it up until they die and keep it on log out.

  • We need some help with the local storage.

    Were attempting to save instance variables for each peer locally. I would rather save an array for each player individually if that's an option. Neither of which work for us.

    The webstorage is saving but it seems either it only updates on the host side or it triggers for ALL peers on one screen. I must be missing a command does anyone have an example or tutorial for updating the local storage for only one peer at a time and have the host relay that?