cornfedgamer's Forum Posts

  • 8 posts
  • Thanks for the input. Yeah, it's a train wreck. The next one will be more OK. I think the problem was that the people who play tested it for me did it on a laptop with a track pad, which would make it more difficult.

    Yeah, the enemies are supposed to get knocked back a little bit at the opposite angle of the bullet when it hits them.

    On the human faces, I agree. But the main point I suppose was for a little silly promo for the comedy group.

    Obrigado!

  • Thanks for taking the time!

    The bad guys are supposed to spawn more frequently as time goes on. There is also a line that spawns an enemy if there are no other instances.

    But I have some power-ups that can stack to make the crawdaddy overpowered.

  • There isn't a lot of meat to my first game. For that reason, I tried to make it tough enough so the player dies before he/she gets bored.

    Did I succeed in that goal?

    As a designer I like how it covers up my lack of content. But does it frustrate you as a player?

    How high of a score did you get before you quit/died?

    The Adventures of Crawdaddy Casey

    Thanks for your input! I'm a non-programmer who wouldn't be able to do this without Construct 2. So thanks guys!

  • Hey Tom,

    I submitted one about 16 hours ago or so. It was my first attempt at uploading a game to the Arcade, so I'm not sure if I did it wrong or it was rejected for some reason. Which would be fine, I just want to make sure I'm doing it right.

    I thought my email was already verified, but I just clicked the "Click here to confirm your email address" link again just now to be sure.

    Thanks! Great product!

  • The keys worked fine for me! I'm using Firefox 12.0.

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  • Ah, thanks! I didn't even know that existed yet. I'll try it out again tonight.

  • I tried to load my game the other day and it said I was using an old version of Construct and to try again. I am using r90, though, so I thought I had the newest version.

    Anyways, I also had two "Browser" objects in there (that take you to an outside web page for the comedy group I made the game for). I disabled them when I exported, but do I have to delete them entirely for it to upload properly?

    I'm going to try again tonight, but I was just wondering if anybody else had that same problem, and if the "browser" objects might be causing it, even if they were disabled.

    Thanks!

  • Hey all! I'm Jim. Just finished my first game. Can't get it to upload to the arcade because it mistakenly thinks I'm using an older version of Construct2, but I'll try to figure that out later. Great product. I'm having lots of fun.

  • 8 posts