Congrats2u's Forum Posts

  • 99Instances2Go Iam not sure where i can find the part for enabling the next piece. Its weird - you are using a player on which you included a path...but there is no function to enable the next piece if it reaches the destination of a previous piece. I understand the initalization part youre doing from step 1 to step 8. But its a mirrycle for me how you enable the next pieces.

    Basically i have the stage (background) i want to move trough my window. I have to include a collider or something onto the window which detects the pieces, if theryre moving through the window center and set the next one active (like youre doing currently but without a player).

    Jeff Iam not sure what do you mean with "You´ve just answered"? Do i have to mark something?

    Thanks you two for your awesome support!

  • 99Instances2Go - Awesome! Thats exactly what i was looking for! Thank you very much for your example file! Now i have to study out how you did this with construct

    It would be great if i could ask you two, if there some other parts, i dont understand directly - if its okay for you .

    Thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Jeff 99Instances2Go really Thank you guys! Nice support! I will try it out today!

  • Jeff Skyrunner Youre great! Thanks!

    I will try to figure it out.

    Each example would be great but dont stress yourself

    Cheers!

  • At first - Thanks for your super fast answer. Youre totally right Jeff, that would be the idea.

    Could you explain me how to fill an array with the informations (UID)? because i couldnt find a possability to fill them into the array.?

    The next thing would be: I have to give them all a collider...or a position detection (plus offset in x and y direction) for detection when the next/following object has to appear on screen. But at first i have to bring the array with my sprites to work

    Thanks for your support Jeff - if you could give me an example of the array filling term it would be great!

    Cheers!

  • Hello,

    its my first post - and i have to say iam new here. I have watched some tutorials about how to fill arrays, but iam quite not sure how to solve the task i want to do.

    I want to place "foodsteps" (sprite images) in an straight order onto my screen. The game mechanic should be, that you have to search them, and if you find one, the next one appears on the screen (right behind).

    So you have to follow this foodsteps until you reach the destination place. I Thought to place them into an array and make the opacity of all (exept the first one) to zero. And if you follow the path, each foodstep which comes next will change its opacity to 100.

    I hope you can follow me. If not - let me know.

    So how would i fill my array with my sprites (basically its only one spirte i use several times via copy paste and placing on the screen unitl i got a big path with X instances of this sprite)

    It would be great if someone would have an idea.

    Usually i use Unity or flash to programm games in C#, Js, or ActionScript3. Its my first experience with an "non programming" engine.

    Thanks a lot!