codah's Forum Posts

  • Not all.. I 'elsed' the check of keys down. You can only have one of those states valid at one time anyway. Check the capx and compare with yours The order of events itself is not important.

  • email sent

  • No worries.. even after I corrected mine I still seemed to be having issues. Switched to numeric variables and been fine since. I think they are less error prone because you can't misspell a constant variable's name

    Edit: Yes if you don't use quotes where you need them, it will tell you. But if you use them where you don't have to, it won't. But if yours are fine, then I'm not sure. You could post a capx

  • Make sure in your 'default value' for any Text variable, you aren't using quotes... Something along those lines anyway. Generally some places you need quotes, others you don't. Check them all.

    Edit: I changed from using Text to Number in one place for this reason. I recommend using Number, and have constant variables to denote different 'states' or whatever, like MONSTER_ATTACKING = 1, MONSTER_DEFENDING = 2, etc.

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  • I'm not sure this is your solution, but on a quick test it seems to work so might help.

    I've moved events around a bit so I could 'else' the key down ones.

    [attachment=0:24dphdpy][/attachment:24dphdpy]

  • I didn't realise. sorry about that. I bought the full version just days after first saw it. I think it's worth it

  • Have you looked at using a family for Tiles? I'm not at my computer so can't try the capx.

  • Nice terrain effect. Care to share the technique? might want to add some in game instructions. We just tap the expanding circles, right? How long before the wormhole? Anyway great effort for a weekend! I'm close to completing a retro arcade game clone from 1980 😀

  • I have to ask, have you looked into the Pin behaviour?

  • There's a 'Lighting" example (do File/New and type 'lighting' in the search box) if you haven't already seen it. Might get you started.

  • Shortcut: Press "A" to add an action

  • OK that's probably not relevant here.. So if you just want to "create X number of textboxes for X size of an array" then see below

    [attachment=0:s6lm8yx7][/attachment:s6lm8yx7]

    Of course you could also have some pre-created text boxes and just move them into place, etc.

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  • What have you tried so far? Can you show a sample?

  • What do you consider 'cheap'?