cockatoo2's Forum Posts

  • 14 posts
  • Mylon Is I possible to make it one layout?

  • I am making an app and some of the pages need to scrollable how would I make it so that the app can scroll up and down?

    Thanks, Joel

  • Ok so in my app I am making the pages are going to be able to be scrolled via touch. How do I make the screen scroll able?

  • Fellow me:

    1. Add new layer and name it "scorelayer"

    2. Select this layer, and goto properties inspector in the left and find the Paralex propertie, make it 0, 0 for the two properties.

    3. Add "Text" object and drag it in the Top-Left of your game area.

    i didn't have the C2 installed here.

    Try and let me know the result.

    actually I found a better way to fix it.

    1. got to the layer properites and set it to paralex in editor

    2. then set the text or sprite to the height you need then and it will be at the correct height!

  • The healthbar, score are made by the only idea gived to you "Parallex 0, 0"

    I didn't understood you about the second question, can you explain the exact issue?

    So the score bar is too close to his head and are not in the top left corner which I am trying to do. And also so it doesn't jump when the player jumps.

  • Manarsoft

    so it worked but also didn't work...

    it is supposted to look like this (in editor format to show correctly):

    See image attached below labeled "want"

    but in fact it looks like this in game:

    See image attached below labeled "current"

    one other thing that was that it also jumped with the player as he jumped, which i don't want.

    Can anyone help fix these?

  • hi,

    the Score, Health are named HUDS in games industry.

    to do this:

    1. Add new layer and name it "scorelayer" or anything

    2. in the inspector, edit his Paralex properties and make it (0, 0)

    thats all

    let me know if this is true?

    Ok will check. post back in a minute if this works or not.

  • So in my game there is a score text and a health bar in the top left corner. When the player moves it doesn't move the score and health with it. How do I make it so that they stay in the part of the screen I set them to but also move with the character.

    I have included an example project I got from someone that has this in it. It can be seen on layouts 3 and 4 in the project, on the top left corner with the heart, the dog bone, and the number 0. So I need help duplicating how those move with the character.

    If you need any more information feel free to ask!

  • cockatoo2 thanks to

    Please mark it as [Solved] on the title.

    Ok i will

    EDIT: How do i do that? gfigueroa

  • gfigueroa the video helped! thanks for it!

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  • 16:9 is an apsect ratio, not a window size. 854x480 is an example of a window size which has the 16:9 aspect ratio. What you were trying to do is set the window size to 16 pixels by 9 pixels.

    Ok... so would that aspect ratio then work for all of iOS and is there a more general one that would work for everything???

  • cockatoo2 there are some tutorials about this, the one you mentioned is one of them. Maybe this link can help you:

    I will check it out and tell you when if it helped. Can't watch it now am on my phone...

  • So I looked at the page that says how to support multiple screen sizes (can't post link don't have high enough rep yet) because I am trying to make an iPod app but have it support all iOS device screen sizes. When I enter 16:9 for the aspect ratio in the window size like it said in the tutorial, it changes the window size to 16, 480? How do I fix this or is this correct because it doesn't seem right...

    If possible could you explain (in great detail, i am new to this) how to fix this or do it correctly, and also possibly post a sample project with this fixed already?

  • Hi i am Joel and I just like to code video games a lot and want to try to make some fun games the world will enjoy!

  • 14 posts