CMRigg96's Forum Posts

  • 3 posts
  • Hi there.

    I've got loads of variables, some I want to reset with each load of a layout, and some that I want to be upgradeable, and stay upgraded. Is there a way that I can reset the 15 variables I want reset every layout load, without it resetting the 5 I want left alone?

    I've tried putting them onto seperate event sheets, but it's still resetting them every time.

    I've attached photos to try show what I mean:

    The list that I want to reset during each game

    The list that I never want to reset

    Thanks in advance for any help

    Connor

  • Found a way to fix it. Probably an overly difficult method, but hey, it works :P

    This is what I did

    And this is it in play

    If anyone is aware of a better method to do this, I'm happy to learn better ways

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I've just started attempting to make a tower defence game (with a single tower in the middle of the screen, and enemies spawning in to attack the tower).

    I've managed to randomize the enemy spawn points, and using the MoveTo option I've got the enemies moving to the tower as soon as they've spawned.

    I've set the enemies+the tower to Solids, but the enemies are still going inside the tower sprite. Is there a way I can prevent this?

    This is what I'm using to move the enemy to the tower.

    This is the enemy sprite inside the tower, despite both having the Solid behaviour enables.

  • 3 posts