cmr333's Forum Posts

  • You have to edit the manifest file and put this code [     android:installLocation="auto"     ]

    (Basically set installlocation to "auto")

    and no iPhone doesn't have this option because it doesn't support external SD cards anyway.

  • Ah okay, I was going to just copy and paste but deep down I just want to do everything my self so I know that I learned it.

  • zsangerous yeah I can understand your capx but I don't understand why you put "max" on one of the varibles, nevertheless I find arays still complex and I managed to make the level page without using arays :D

  • zsangerous OMG I didn't see the rar folder before, I'm starting to understand it better now, thanks

  • zsangerous yeah that's the one I read and didn't understand it

  • I know how to make a level page but, what I want to do is when you finish level 1 you then unlock level 2 on the level page and so on.

    I saw the "level page" tutorial manual but I didn't understand anything, I rather have a .capx file so I can understand better.

    Thank you for helping

  • Just out of curiosity, how would you do an automatic shooting? for example I hold CTRL and it will shoot auto until I let go of the button?

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  • zsangerous

    I prefer the 1st one, thanks for the help it works now :D

  • My character shoots when I tap CTRL, problem is he shoots every time CTRL is pressed, how do I give the bullet a fire rate? so the player can tap CTRL how much he wants but will only shoot one bullet every 1 seconds.

  • thanks that worked, I didn't see "object clicked" option before :P

  • I've done a main screen and when you click "start" it should go to my tutorial level

    I tried with the button and it worked but I don't want to use Button because it's ugly (I also tried putting it to invisible, but then it didn't work)

    How do I add an event when I click a text it goes to a layout?

  • yeah thanks guys, I mentioned before that hylists helped me find the solution I was looking for.

  • Maybe he's talking about the window size:

    Click on your project, looks at the Properties tab you'll see "Window Size", adjust the window size as you want.

    Okay found it, thank you... exactly what I was looking for

  • Do you mean zoom in and zoom out? I'm not sure what you are refering about the camera.

    By camera I'm talking about what the player sees, the player's screen.

  • Maybe he's talking about the window size:

    Click on your project, looks at the Properties tab you'll see "Window Size", adjust the window size as you want.

    Thanks but I don't see "Window Size" option, I see layout size but when I change that it makes the screen bigger but not the camera, the camera still remains same size.