Hello everyone,
I'm quite new to construct2 and I've the feeling mine could be a very trivial question. The main character in my game is a boat equipped with two cannons mounted at an angle of 45 degrees (+45 and -45 to the boat direction).
I would like my boat to shoot a cannonball at the given angles on mouse click. I've added two image points (one per cannon) and added the corresponding spawn event. Together with the spawn action I've also added to my 'cannonball' object a set angle of motion action. I set the angle to:
Ship.Angle + 45
(Ship is my character)
However, when I'm running the game the bullet is not considering the 45 extra degrees I've added. The bullet is following the boat direction (I don't know if it is relevant, but it has a car behavior) but is not applying the angle.
Could you please help me?
Thanks in advance to anyone answering.