Cloud's Forum Posts

  • 1 posts
  • I downloaded and installed Construct, then downloaded SpriteFont from provided link and put the Plugin .csx in the Plugin directory and the Runtime .csx in the Runtime directory both in the Construct folder. I put the SpriteFont 'Hello World' .cap and the SkullKoBan .cap in a separate directory and booted up the Construct app and tried to load them. The SpriteFont .cap loaded and ran fine, but when I try to load the SkullKoBan start.cap it gives me "Out of Memory". I'm running Vista and have 2 gigs of RAM. Any Ideas? Please?

    I realized I didn't have the Graphics directory with the start.cap , but I moved that and tried it, same thing. Then tried to load from the SkullKoBan directory and that didn't load either, same error. Any suggestions appreciated.

    EDIT:

    Okay, found the problem.

    The SkullKoBan start.cap needs to be opened with the latest unstable build which you can get from here:

    http://sourceforge.net/projects/constru ... e/download

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 1 posts