clockworkmonster's Forum Posts

  • [quote:2mx4jlpv]@Alemar

    You'll need to use Application Loader or Xcode to upload your apps to iTunes Connect. Both are Mac programs.

    Ok.

    But do you need any Mac program to actually build the App? Or only to upload it to the Store?

  • I have managed to test a IOS port on my Ipad using Intel App Preview. Works fine, but no sound and no Admob Ads.

    The files were the same used to make the Android port.

  • Crosswalk works nicely when exporting to android. It also allows you to use Admob. There are tutorials and lots of info related to exporting to Android with Crosswalk, but this is not happening with IOS exporting... So please share your experiences:

    • Can you export to IOS with Crosswalk?
    • Do IOS-XDK exported projects have a good performance?
    • Is Admob working on IOS exports?
    • How do you export to IOS with Crosswalk?
  • I see tutorials explaining how to export to Android, and how to use Admob. But I also see that Crosswalk allows exporting to IOS and Windows 8:

    1) Can I export a Construct 2 Project to IOS with Crosswalk? Does the Admob plugin work this way?

    2) Can I export a Construct 2 Project to Windows Phone with Crosswalk? Does the Admob plugin work this way?

  • Flash Pro+DragonBones is a much more robust tool, with more features.

    Spriter is good, but still under development.

  • DragonBones (http://dragonbones.effecthub.com/) is an Open Source 2D skeleton animation solution for Flash. Very useful to make complex animations on Flash Pro, and them export them to Citrus/Starling, HTML5 and COCOS. With lots of features.

    It would be great to have a plugin for this tool.

  • Unfortunately I dont have the skills to make that plugin...

    About Spriter, it looks pretty good, but it is still in development... And I find Flash Pro+DragonBones a more robust tool, with more features. It would be great to have that plugin!

    Anyway, Spriter can be a good option until a DragonBones plugin is done (if it happens...). I will give it a try.

    Thanks for the hint!

  • DragonBones (http://dragonbones.effecthub.com/) is an Open Source 2D skeleton animation solution for Flash. Very useful to make complex animations on Flash Pro, and them export them to Citrus/Starling, HTML5 and COCOS.

    How do I use it in a Construct 2 project? Is it possible?

    Thanks!!!

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  • From Google:

    Requirements

    If you want to integrate AdSense for games into your Flash-based games, you’ll need to make sure that you adhere to the following prerequisites:

    Ensure you're compliant with the AdSense program policies, including these specific games policies.

    Utilize a game launcher capable of Google IMA3 SDK integration and/or compliancy with VAST 2.0 / VPAID 1.0.

    Utilize a Flash-based AS3 game launcher: AdSense for games is only available for Flash-based game content.

    Have a high volume of games content, i.e., greater than 70% games content with over 2 million games impressions monthly.

  • Great! I am eager to read your tutorial.

  • Sponsors downvote other games too. It has happened me with flash games.

    It is also easier to get a higher score on Kongregate... You can´t vote 0 on Kong.

  • It is sad to see so many good games with scores under 3. Many of them could have reached the frontpage...

    It is already hard to publish a game in NG/Kong with all the sponsors downvoting the competition to get a frontpage. If you are also downvoted by jam competitors, the results are catastrophic.

  • TROIKACOP

    [attachment=0:37p1xkcq][/attachment:37p1xkcq]

    My second game for the Jam! (Late entry, I couldn´t finish it in time...)

    A satiric game about Austerity Measures and the future...

    http://www.newgrounds.com/portal/view/641536

    Feedback will be appreciated! I did my best with only 100 events...

  • My contribution to the Game Jam, and my first game using Construct 2.

    It has been funny to learn how to use C2 while making the game!

    newgrounds.com/portal/view/641090

  • My entry:

    PROTEST MARCH 2030:

    newgrounds.com/portal/view/641090