Clockwerk's Forum Posts

  • 7 posts
  • Basically, I'm looking to, when the right button is pressed, make the character disappear and avoid collision while gone, is there a way to do this? I attempted moving him to a different layer as an action with no lucky, enemies will still hit him.

  • yeah i did that and then its gets very confusing to me.

  • I did it! Pin behavior had to be added! hahahaa!

    Okay I cannot figure out the charge shot tutorial, where is this global variable hes talking about?

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  • Yeah figured that out shortly after I posted, now the problem im hitting is the light source, how do I make a light sprite that is centered on the character not get trapped on solid objects? Or do I have to do something else to have that happen?

  • Ummm actually where is this gravity thing you mentioned? I dont see it on the left panel.

  • Im using a light sprite actually, like the one in the lighting demo.

    As for the tutorial im a bit confused about what its telling me to do, maybe i need to read it again.

    And awesome thanks for the gravity help, appreciated.

  • I hope some people can answer these, Im at a touch of a lose.

    1) I have a light source centered on my character, however upon touching a object set as Solid it catches and cannot move, how can I make a light source that ignores solid objects and allowing it to follow the character?

    2) top down map,. how do I set gravity so the "bottom" of the map is no longer the bottom allowing physics objects to remain in place.

    3) how do I make a charged up blast attack? the tutorial seems out of date.

    Thank you.

  • 7 posts