<font size="4">Hello,
<font size="3">*Is this impossible for me to figure out?*</font>
I'm making a simple carnival shooter game. I'm trying to make a combo system where if you click on the target it adds 1 to "Combo" variable. And if you click on the background(missed the target) it sets "Combo" to 0. Simple right?
Well not for me....here:
<img src="http://i193.photobucket.com/albums/z109/flytodac/new/2013-06-2102_38_07-Construct2freeedition-Eventsheet1.png" border="0" />
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<img src="http://i193.photobucket.com/albums/z109/flytodac/new/2013-06-2102_39_00-Construct2freeedition-Eventsheet1.png" border="0" />
So instead of doing what it says, it sets the combo to 1..each time I click on a target. So that means it's clicking both the target and the background(which sets it back to 0). So my combo displays 1 every time instead of 1, 2, 3, 4, 5..etc!
Can anyone help? I honestly been sitting here forever trying to figure this out....
I don't know how to upload games yet & it's late so this is what it looks like...
<img src="http://i193.photobucket.com/albums/z109/flytodac/new/2013-06-2103_05_44-Newproject.png" border="0" />
..and it will stay at "combo x1" no matter what. Yes the combo works just like the score when I take off the "on-touched tiled background" condition.</font>