Citnarf's Forum Posts

  • "random(1.5)" does not generate a random number between 1 and 5. Use "random(5) + 1" instead.

    Random(5) will get a number between 0-4 (inclusive) which is why you must add + 1 to the end.

  • Thanks for the cap Minor, while i haven't had time to have a good look at it, i like where your going with the predefined shapes of the rooms!

    Also, the idea of the community random dungeon generator sounds good

    I will have a closer look at the cap later.

  • Very nice Phobos, i love the sound of the ball rolling around . Also that's some nice lighting you got going on there.

  • What version of construct are you using?

    It is working perfectly fine for me, after slowing the animation down to 1, i counted all 4 frames being played in the attack animation.

  • That is quite odd... i can't think of anything that would cause this, but i haven't really used animations that much.

    An example would be good.

  • removed

  • Awesome minor!! That's almost exactly what i had in mind when i started but i just couldn't get it to work, well done. Looking forward to the cap

  • Ok, works fine on my home PC. These animations are unbelievable.

  • This isn't working on my laptop, no matter what resolution i select, all i get is a white background and i can JUST see the top of the 'praying mantis'? head.....

    Also, fullscreen crashes for me too.

    Will try on my i7 machine when i get home from work.

  • It can make any 2d game you can think of, some will be more difficult than others (isometric for example) but they can all be done.

    As for multiplayer, it can be done with python and scidave has written an excellent tutorial on that here:

  • Haha, nice, this will be interesting

  • I think the .cap should be submitted within a day from the start of the contest, but people are only allowed to work on it for 1hour or 3hours (just have to trust the honesty of people for this one). This way people from all time zones can participate.

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  • Wow R0J0hound i LOVE it, the dungeons this creates are amazing.

    <img src="http://dl.dropbox.com/u/6660860/rojodungeon.png">

    The only flaw i could see was that if i tried to create a dungeon with 25 or more rooms, my FPS started to drop quite significantly, this was due to the fact you were destroying all the walls and floor every tick and re-creating them in a loop.

    So i slightly modified it and now it runs at 60fps with 99 rooms .

    http://dl.dropbox.com/u/6660860/mapgenupdated.cap

  • HOLY !@#$, I'm sorry but those are the only words i think i can use to describe what i think of this.... That sword video was just amazing. You have got my vote.

    Now brb, i have to go and pick my jaw up off the floor.

  • I agree, i would be up for it.