ChristopheA's Forum Posts

  • 8 posts
  • Great, thank you :)

  • Hello everyone,

    I would like to get some advice for a platform game development:

    If someone wants to create a game like the Super Mario game for example, how would you suggest to make the different levels?

    The levels are long, so, for example, I can create a long scene (50000px width) for this, but maybe there is a better way to do this? Maybe it will create some performance issues or something?

    The game is not using random parts, all is designed precisely, that's why I can't use a simple limited random scene.

    Thank you for your advice :)

  • Ho great, I didn't see that setting, even after some hard research... :(

    Now it's working great, thank you very much, both of you ! :)

  • I think it's different in C3, please see the attached file.

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  • Hello,

    thank you for your reply.

    I don't have any parallax option enabled on my layers.

    So, can you tell me how I can add this setting please?

    All my anchored items are on the same layer with no parallax.

    Thank you

  • Hello everybody,

    I have a little problem with my game using anchors to keep some elements on screen even when my character with a scroll to behaviour is falling.

    You can see the problem here:https://www.casimages.com/i/1810240721205432.gif.html

    I saw this following topic but it didn't really helped me because I don't use parallax, I have just a high scene where my character can fall, and if I click, it's jumping, so this problem really only occur when my character is jumping: construct.net/forum/construct-2/how-do-i-18/smooth-anchoring-47085

    Do you have any idea on how I could make it smoother, or how the anchor could be really anchored for good ? Maybe with the Pin Behaviour ?

    Thanks :)

  • Hi pilpgam,

    so thanks to you I have followed the "Pin Behavior" in the Beginner Examples, and it was exactly what I needed!

    Thank you very much.

    Have a great day :)

  • Hi everyone,

    I am new on Construct and I need a little help to achieve something.

    - I have a character composed of two separated balls

    - I added them in a container because I want them to be affected by the same way when they are destroyed etc..

    I would like to make this container spin like this .gif: casimages.com/i/181016015405417587.gif.html

    (It's a game I've created with BuildBox, but I'm not really satisfied, so I would like to create it on Construct 3)

    Someone can tell me how I can do this please?

    Thanks :)

  • 8 posts