chrisbrobs's Forum Posts

  • is there a way to break some part from object when its die ,i have tried particle but its just one picture it can't be part from the object , im asking when i destroy the enemy for example it cuts off to 5-8 parts and these parts keep getting small until they destroy , also when they cut off they do like a circle (same way of firework). you can edit this capx if it can be : http://dl.dropbox.com/u/67034121/scirra%20construct2/destroy.capx

    thanks for reading ^^

    by salem

    You could use particles ?

    View example

    Capx

    Change some of the particle's settings to suit?

    Hope this helps.

  • Hello everybody

    Who tell me, how I make a random without repeat number from 1 to 8 ?

    Thanks !   <img src="smileys/smiley17.gif" border="0" align="middle">

    ------------------------------

    Recent Construct Classic example here-

    How can I fill a list with numbers from 1-10 with random order but without repeating ?

    Link

    Hope this helps

  • neat implementation of particle effects!

    It would not be hard to add layers or extend the resources.

    Well done, had a long play!

    Thanks for the feedback Andy.

    (I didn't use particle effects in the project!)

  • Can someone share a capx with working "Floodfill canvas with color" demo?

    If your having problems getting the floodfill canvas to work, try this-

    instead of using a named color...ie-"red" or green"

    Use the event-

    Mouse - On left button Clicked on Canvas    

          Canvas-Fill canvas with color "rgb(10,100,100)" at (MouseX-Canvas.X,Mouse.Y-Canvas.Y)

    I could not get it to work without this method.

    WindowsXP sp3

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  • Runs at a steady 52-60 fps until a match is made? then drops to 6 fps.

    Inno Geforce 6200 (crap card) XP SP 3

    Always a fan!

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Here's another unfinished project that somebody might find usefull ?

    Feel free to modify or whatever.

    <img src="http://dl.dropbox.com/u/22173473/BOXSPLASH.png" border="0">

    CAPX

    TEST

    Links repaired 01/02/13

  • I am wanting to make a game similar to the old Toejam and Earl game for Sega Genesis. I want to make a game that has the same random level generator style of levels. I want to make a small map, put some destructibles like trees randomly placed all over the map and after you destroy each tree one of them has the item or monster in it that you need to beat the level. How would I do that?? Thanks guys.

    The following example will produce a random level (golf hole) when you press the 'create hole' button.

    You might find it a bit hard to follow? but heres the capx file-

    <img src="http://dl.dropbox.com/u/22173473/random%20splash.png" border="0">

    RandomHole

    Good luck

  • 2 C2 Fruit machine examples here-

    Link

    -----------------------------------

    2 Blckjack examples created with Construct Classic here-

    Example1

    Example2

    (Obviously you will need C1 view the Blackjack games)

  • You can achieve this movement with-

    Solution

    <img src="http://dl.dropbox.com/u/22173473/rotatedroid.jpg" border="0">

    Hope this helps.

  • Thanks guys...hope someone can make use of it.

    If the first example is a bit much to digest, try the 'Reel.Capx', its

    a bit easier to understand..but doesn't include the nudge option.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Very Nice.. Has anyone else done something else with this? I would love to see someone figure out a way to have RagDoll and Platforming co-exist, like w/ normal sprite behaviors for walking/running/shooting/etc.. but then for falling, jumping, swinging, climbing, bouncing, getting hurt / shot have it physics enabled so he could thrash around... I have a sidescroller game in mind already, and am looking for ideas / ways to make this work together.. I may end up with faking the physics and just doing normal sprite animations for everything, but it would be alot kewler if I could turn it on and off, especially for my game in the works.. ;')

    Thanks for any and all help with this, ideas, suggestions, code examples, etc.. Thanks..

    Ken aka StOrM3

    ---------------------------

    I think it's better to keep physics objects and platform objects seperate. You could always have a character (animation framed) for the platform stuff and a hidden physics based 'clone' that you would use for crashing, falling etc...you would just need to make triggers to make them appear and disappear.

    --------------------------

    Heres another example using the dummy to simulate a crash-

    <img src="http://dl.dropbox.com/u/22173473/crash2splash.png" border="0">

    Test

    Capx

  • Like Wolfenstein 3d or the original DooM? It was raycasting back in those days. I was wondering if theres any way we could do that with c2? I know Yann did somethin like that in his maze but I dunno how lol =D

    Hers a pretty cool example I came across-

    <img src="http://dl.dropbox.com/u/22173473/3dWalkSplash.png" border="0">

    The code is not mine, I only made the textures!

    Test

    This was created by Ben Joffe.

    Here's a link to his site-

    Website

    <img src="smileys/smiley32.gif" border="0" align="middle">

  • Hyperandriods MathMayhem clone(ish) made with Construct

    The original game is here-

    Hyperandriod game

    <img src="http://dl.dropbox.com/u/22173473/MATH%20SPLASH.png" border="0">

    Play Construct game

    Download Capx

  • This is a simple fruit machine concept including a nudge option.

    <img src="http://dl.dropbox.com/u/22173473/slotmachinesplash.png" border="0">

    play

    capx

    Just reels version-

    Reels

  • I have been offline for a couple of months but i am glad to see Construct is still growing.

    I have been working on some new projects and will be posting details of them here.

    (Hope somebody is interested?)

    Anyway..this is a drawing app created with rojohounds canvas plugin...work in progress.

    All feedback welcome.

    <img src="http://dl.dropbox.com/u/22173473/animattt.png" border="0">

    <img src="http://dl.dropbox.com/u/22173473/GUIDE.png" border="0">

    <img src="http://dl.dropbox.com/u/22173473/6VIEW.png" border="0">

    Test

    I need to include a save image option...working on it.