chewienator's Forum Posts

  • Its been very long since this issue for me, i think what i remember doing was adding an event when the user tapped on the input field to trigger an external JavaScript function that would change the canvas position (i think it did not work using only C2, that's why i used an external function), so it has more room for the keyboard to pop up and let me type.

    In my case it was a space issue that the keyboard could not pop up because the keyboard opened and blocked the input field i was trying to write on, so the default behavior for chrome was to hide the keyboard. when canvas moved upward i could see the input field and the keyboard could open up and remain open.

    hope it helps you

  • Experienced the same thing (black bar is left after hidding the keyboard) on an iphone 5 of a client of mine, but in my iphone 6 this does not happen, and the proyect resizesing scale inner when keyboard is out and then again when keyboard is hidden.

    as for android i have problem with chrome, tablet is asus memopad hd7 and when running on browser the browser menu takes up a lot of space, proyect is 16:9 aspect ratio and is meant to work on landscape mode, when i try to type inside an input field, the keyboard pops up and then pops down like if there was not enough space for it to work, if i turn the tablet in portrait mode it works without problem.

    as for ios running on 9.3.5

    any help apreciated.

  • no one?

  • Hi, been having some problems with the FB plugin and i think im using it the wrong way, so im asking someone who could help me.

    case in hand

    a user may log in using email or FB, email basic flow is as follows:

    user login -> server checks if he exists in database and sends a response -> game takes user to the layout he will need to be (registration or game)

    This process works fine for email, but when i try to use it for the Fb button it gets trapped in a multiple ajax request send FB is as follows:

    any help for implementing this will be apreciated.

  • it was my bad, i had both touch and click events and touch event was blocked for FB login.

  • ill jump late in the conversation but i need help, im exporting the game as HTML5 using the construct2 FB plugin, it works when the browser of my computer is used, but if i open the same url in my mobile device the popup for facebook login does not work is there a way to fix this?

    since im exporting only on html5 it should work on both devices i would assume.

    thanks for any help!

  • hi,

    i am making a very simple app for pc and mac osX i wanted to make sure about some things first so i can deploy.

    1. i remember that construct 2 had an option to export project and make a windows installer (like a normal program) i have exported using nw but cant see the installer packaged.

    2. how would i do the same for osX? a standalone installer or executable for my app.

    3. in case of osX would i need to have a developer account and go thru process of submitting the app or could the standalone be downloaded from third party and used on osX?

    time is of importance and suggestions are very welcome.

    i have searched thru tutorials and forums but most of them refer to iOS.

    thank you!

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  • tested same as james, when keeping finger moves weird. cool congratz.

  • any luck with this? im very interested in this plugin working with C2 for an app i want to code.

  • >

    > > I have a project with User Media up and running on my Galaxy S3 and Crosswalk. I was using it only to get signal from microphone. Not sure about camera.

    > >

    > any hope you could post an example? thx.

    >

    Like I said I was using it to get microphone to work only.

    Image below shows all the events I have used (which are basically a copy from a project from C2 examples folder)

    thx will test

    Hi,

    You can capture what media you want with Phonegap Capture plugin which works with Crosswalk.

    see Phonegap Capture at Phonegap Core section.

    i'll test them, thank you.

  • I have a project with User Media up and running on my Galaxy S3 and Crosswalk. I was using it only to get signal from microphone. Not sure about camera.

    any hope you could post an example? thx.

  • bump no help?

  • bump cause still cant find a way...

  • hi.

    ive been searching the forums, tutorials section and off course the manual.

    i have exported the examples from speech recognition, and geolocation to android using cocoon and intelxdk.

    So far the only example that actually works, was the geolocation compiled on the intel XDK. I am wondering if i am missing something to make both speech recognition and geolocation work on coocon or intel XDK.

    any help is welcome.

  • thx 4 your help BluePhaze

    this is the capx, any suggestions on improving it? less events maybe?

    if not, if someone else needs this, i leave the capx, tiled backgrounds and layouts can change size and still work witout having to change code since its all relative to layout dimensions and dimensions of the background tiles.