chef's Forum Posts

  • Hi again..

    I have an object, that is setting its angle to: is in touch-->touch.x, touch.y .

    It works fine, but when I lift my finger and place it again on screen, the object angle resets as it should hold the angle that it had when the finger stopped touching..

    I think I have seen a forum post about something similar, but of course I'm not able to find it as I need it..

    Help appreciated!!

    CAPX LINK

  • Hello!

    I'm hoping that someone could check this capx:

    https://dl.dropboxusercontent.com/u/105313968/C2/Slingshot.capx

    Im trying to put up some slingshot controls for a game. Yes, it works, somehow.. But the thing is that as you "drag the slingshot", you can see the blue sprite doesn't quite follow the touch/mouse..

    Although I have put in an event:

    Every tick-->set position to touch

    This is weird and makes a no good control for a game.. I am doing something wrong, but what??

    Maybe someone has a better way to create a slingshot....?

  • Yes, the result was better with the event based custom gravity. Thanks though for the gravitation plugin info Spongehammer!

  • Nice, I'll definitely have a look at it! Thank you!

  • Ok, I'm now thinking that I could set the gravity at zero and with events, add force to emulate gravity when needed.. I guess that might solve it.. Can't test it now, but if it does, then sorry for the post.. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Hello!

    Is it possible to create a layout with two separate gravity areas?

    The closest thing that comes to my mind is angry birds space.. So you would have a zero gravity area and when you overlap another area, another gravity would kick in, but only affecting the sprites in that area. I'm guessing that the physics "world gravity" is not going to help me in this..

    Any ideas?

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  • Hello!

    A newbie as I am, I have a question for the wise Construct-community!

    If I move the submarine to the top of the layout, it gets stuck.. Why is this??

    I had the same problem on an earlier project. I want to tackle this issue from the start so I can focus on other things at the game..

    HINT: press *space*, and you will see the light :)

    dl.dropbox.com/u/105313968/Subman/SubmanExample.capx

  • I updated the link so that the project shouldn't use the canvas plugin anymore. It wasn't relevant to this anyway...

  • Hello!

    I've been fiddling around with construct2 for a few weeks now. I'm Taking babysteps, but I'm already wanting to make a full working game! (duh..)

    Now I need an advice on how to make my game's "paddles" to have a throttle.. So it would accelerate counter-clockwise as player presses left, and clockwise pressing right. Also it should have the decelaration enabled.

    I tried using the physics throttle, but with no luck..

    It's just the basics, so don't expect any massive action in the game.. (yet!!)

    Here the .capx (hope the link works):

    dl.dropbox.com/s/1r0kvqvzjpzafz3/ballsexample.capx

  • OK, I understand and appreciate your effort! Keep us informed. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi! I hope I haven't missed anything that explains it, but is it possible to make a RWD car?? So that the front wheels would turn but the rear wheels would push the car forward.. The car could then powerslide with the throttle!!(I wish) <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Hello everyone! I would really like to have a look at this capx, but the links don't seem to work.. <img src="smileys/smiley19.gif" border="0" align="middle" /> Help..please...